Full notes
Full Apocalypse: 2.0 Edition update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Patch 11 adds more content outside of fixes, including 5 Zombies, 21 Animations, an XP System, Ragdoll Fixes, and Much More! I've also added separate health per zombie type. There's also heaps of other bug-fixes and features I've added from the community discussion. See the changelog below:
Gameplay Additions
XP System has been added - Player Stats have been added
Zombie Additions
New Zombie Type Added (Swat) - New Zombie Type Added (Police) - New Zombie Type Added (Mutant) - New Zombie Type Added (Patent) - New Zombie Type Added (Civilian)
Zombie Changes
Old Zombie had aged animations removed - Health is now dependant on zombie type - Standing up animation is now played
Physics Changes
Ragdoll has been re-made to be more reliable - Impulse on ragdolls after death has been reduced
Source
Changelog.gg summarizes and formats this update. How we read updates.
