Full notes
Full Anomalous Deception update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Fixes
Anomalous Deception has an update! There is plenty to unravel and some fixes for the game as well.
Added:
Player Model
Random dead bodies grabbing the player to slow them down
Invisible man that'll randomly decide to walk or sprint towards you
Hazmat Guy that will randomly be walking or sprint towards the player at the end of the hall
Sanity System for the player, if the player's sanity is at max then the player will lose the game
Ending 1 for the exit door to have a random chance for the door to unlock and exit the bunker
One collectible for lore! More will be added in the future. ;)
Some sounds that were missing from the previous version.
Fixed:
Player Movement & sprint
Player idle death timer randomization
Player camera rotation randomization
level reload error when water rises
This game's second phase is complete! The THIRD and FINAL update will make the game 100% complete!
Source
Changelog.gg summarizes and formats this update. How we read updates.
