What changed
0 fixes1 addition4 changes0 removals
- Gameplay
- UI and audio
- Balance
changedGreetings, everyone!This does not mean that I am completely done with the game; there are still a few small things that I need to patch up before I fully move on to another project. The game is 100% complete with some minor bugs that won't interrupt the gameplay experience.
addedGreetings, everyone!Here's what's new on this update!
changedAdded:Additional Level Generation -AI Monster In That Said Level Generation -UI interaction indicator -More Collectibles (AKA Documents for the lore!) -A Gun (Only For that Said Level Generation) -Randomize Puzzles (Only For That Said Level) -Two More Endings (Which will surprise you!) -An End Credits
changedFixed:Difficulty Balance
changedRemoved:I do plan to polish up the game once more, then it'll be another project, for which I have some ideas in mind! I can't say what it's going to be, but I do kinda want to make a story-focused type of gameplay like how SOMA does it.
Anomalous Deception changes
changedThis does not mean that I am completely done with the game; there are still a few small things that I need to patch up before I fully move on to another project. The game is 100% complete with some minor bugs that won't interrupt the gameplay experience.
addedHere's what's new on this update!
changedAdditional Level Generation -AI Monster In That Said Level Generation -UI interaction indicator -More Collectibles (AKA Documents for the lore!) -A Gun (Only For that Said Level Generation) -Randomize Puzzles (Only For That Said Level) -Two More Endings (Which will surprise you!) -An End Credits
changedDifficulty Balance
changedI do plan to polish up the game once more, then it'll be another project, for which I have some ideas in mind! I can't say what it's going to be, but I do kinda want to make a story-focused type of gameplay like how SOMA does it.
Greetings, everyone!
It has been a while since my last post here. Well, the wait is finally over! Anomalous Deception UPDATE VERSION 3 is now finally out! This also means the game is now in FULL RELEASE!
This does not mean that I am completely done with the game; there are still a few small things that I need to patch up before I fully move on to another project. The game is 100% complete with some minor bugs that won't interrupt the gameplay experience.
Here's what's new on this update!
Added:
-Additional Level Generation -AI Monster In That Said Level Generation -UI interaction indicator -More Collectibles (AKA Documents for the lore!) -A Gun (Only For that Said Level Generation) -Randomize Puzzles (Only For That Said Level) -Two More Endings (Which will surprise you!) -An End Credits
Fixed:
-Difficulty Balance
Removed:
-Early Access Popup (From Main Menu) -Launcher
I do plan to polish up the game once more, then it'll be another project, for which I have some ideas in mind! I can't say what it's going to be, but I do kinda want to make a story-focused type of gameplay like how SOMA does it.
We will see what the future holds, but until then, enjoy this game in all its glory!
~HBunny