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Steam News3 April 20224y ago

Update Notes Anomalous Early Access 0.5.3.8

New soldier visual variations were added for each class. includes new textures and models New set of box props was added ( absolutely mind-blowing) Physics on character death, the character has some velocity applied Bru

Full notes

Full Anomalous update

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What changed

1 fix4 additions7 changes2 removals
  • Gameplay
  • Balance
  • UI and audio
addedNew soldier visual variations were added for each class. includes new textures and models
addedNew set of box props was added ( absolutely mind-blowing)
removedBrutaliser character has staff trail fx disabled on death
fixedBrutaliser character had an attack animation that instantly applied damage, this has been fixed
removedBrutaliser animations have blend in/out times for animations removed so they are snappier
changedBrutaliser soldier damage adjusted slightly they do 15% less damage and run slower

Anomalous changes

addedNew soldier visual variations were added for each class. includes new textures and models
addedNew set of box props was added ( absolutely mind-blowing)
removedBrutaliser character has staff trail fx disabled on death
fixedBrutaliser character had an attack animation that instantly applied damage, this has been fixed
removedBrutaliser animations have blend in/out times for animations removed so they are snappier
  • New soldier visual variations were added for each class. includes new textures and models

  • New set of box props was added ( absolutely mind-blowing)

  • Physics on character death, the character has some velocity applied

  • Brutaliser character has staff trail fx disabled on death

  • Brutaliser character had an attack animation that instantly applied damage, this has been fixed

  • Brutaliser animations have blend in/out times for animations removed so they are snappier

  • Brutaliser soldier damage adjusted slightly they do 15% less damage and run slower

  • Soldier ragdolls have been adjusted for improved physical response to surface impact

  • Resize crosshair

  • When the player is hit a notifier will appear on your hud telling what angle the attacker is at

  • Pistol soldiers have their bullet projectiles more realistic spawning from their actual weapon instead of abstractly in the center of their mesh

  • On screen damage indicator reflects the angle that an enemy is toward you

  • Stop any animation that may continue after the enemy's death

  • A lot of tweaks to particle FX to improve physics interactions, this includes bounciness in the debris of concrete fragments and sparks

  • Destruction system has been started and a few common objects like boxes and barrels have improved destruction interactions

  • E1M4 Tweaks to level architecture and reflections, minor enemy placement revision

  • Obelisk has new sound effects - the big floaty monster in e1m9

  • Enemies have a red outline glow by default. Players can disable it in the main menu

  • Explosive barrels have an added red outline glow

Source

Steam News / 3 April 2022

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