Full notes
Full Anomalies update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Some of you may not notice any changes. They are indeed very slight.
Default Shaders I have made the bloom and outline shaders active by default. This will only effect new players, as your existing settings will over-ride this.
Remember, you can always alter the shaders by accessing the Options menu. Activate or deactivate shaders by clicking on their associated radio buttons.
Movement and Speed Instructions Another small change is in the spawn menu - that big green menu with all the buttons and sliders - the text at the bottom has been modified slightly to mention that WASD controls movement in view mode, and that SHIFT will speed up movement.
Mention of the Options menu has also been added in that text, as some players did not seem to know about it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
