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Steam News4 April 20262mo ago

Version 0.6.6 Update

We’re closing this week out strong with another patch that addresses a variety of issues and feedback we’ve received. Thanks again to our community for reporting these issues and sharing information.

Full notes

Full Animalkind update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes1 addition2 changes0 removals
  • UI and audio
  • Fixes
  • Gameplay
  • Balance
changedUser Interface, User Experience, and Control Changes
fixedAddressed an issue with the watering can animation.
fixedAddressed an issue where Tao had some dialog that would lock-up or impede the game.
fixedAddressed an issue where a daily quest by Sam would lock up the game.
fixedAddressed an issue that would interfere with recipes being shared with all players when their associated unlocks triggered.
fixedAddressed an issue where breakable rocks would spawn in small caves, out of reach of the mech’s tools.

We’re closing this week out strong with another patch that addresses a variety of issues and feedback we’ve received. Thanks again to our community for reporting these issues and sharing information.

Summary of Changes

User Interface, User Experience, and Control Changes

  • Addressed an issue with the watering can animation.

Progression Issues and Small Content Changes

  • Addressed an issue where Tao had some dialog that would lock-up or impede the game.

  • Addressed an issue where a daily quest by Sam would lock up the game.

  • Addressed an issue that would interfere with recipes being shared with all players when their associated unlocks triggered.

  • Addressed an issue where breakable rocks would spawn in small caves, out of reach of the mech’s tools.

  • Adjusted some lighting settings on housing in the game.

Other Bugs

  • Added some safeguards on mech spawning, reducing the chance that it will show up on your bed.

  • Addressed an issue that would lead to looping reconnections when the host would travel to a different world.

  • Addressed an issue where going offline briefly would create a confusing loading experience.

  • Addressed an issue where leaving the game while in conversation with the portal would create a bugged state.

  • Addressed an issue where players could potentially get stuck in a sleeping loop.

Hope you have a relaxing time playing Animalkind and have a wonderful weekend!

The Uncommon Team 🐾

Source

Steam News / 4 April 2026

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