Full notes
Full Andy Blast Vs The Forces of Evil update
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Repeated intro
Greetings everyone! A quick list of the things that have been improved for Andy Blast! This update was focused mostly on adding sounds to the game, but also corrected some old issues that weren't game breaking, but were visually irritating to look at. Now the game plays very well, feels hard, but balanced (to someone whose played every iteration of it), and really feels like I've solidified the first five levels!
What changed
- UI and audio
- Gameplay
- Fixes
Andy Blast Vs The Forces of Evil changes
Added sound to boss bat wave attack
Increased speed of boss bat wave attack
Added sound to ghost death
Sped up ghost death animation
Corrected Ghost death to face player
Corrected Cultist death animation alignment issue
Cultists will now throw daggers when shot (sometimes)
Fixed issue with Cultists throwing two daggers when shot (sometimes)
Added sounds to Zombies when they are shot
Added new sounds for different door types
Updated credits to match current assets
Reset Extra Life score to 0 on death regardless if it's the last life
This Devlog is now mirrored on my website: Andy Blast Devlog on Fordabble.com
Source
Changelog.gg summarizes and formats this update. How we read updates.
