Update log
Full Ancient Dungeon update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Performance
Ancient Dungeon ea0.1.8.2 has been released. This update introduces LIV Native Live Streaming support for Quest and fixes some smaller issues that have been reported.
- LIV has been updated to the newest version, which now supports native streaming - improved load up times significantly - added a potential fix for Linux/Proton users having a warped view in headset - fixed some issues with sealed rooms and merchants mark - Fixed an issue with tome and wand where in certain cases it would incorrectly mark a special orb as being cast, when in reality it was returning to the book which caused the player to lose the charge - fixed multiple issues with vial of blue blood - fixed vial of blue blood damaging the player when eating food - fixed glittering orb softlocking arena runs, challenge chests and sealed rooms - fixed an issue with luminous depths not generating correctly - fixed changelog not being up to date in main menu - improved asset loading ordering which should prevent wrong relics etc being shown on proxy players in some cases - fixed shopkeeper fight not starting in high performance mode - added overstock flyer and shining catalyst to arena blocklist - silk chain now has a small delay before teleporting enemies - fixed some spelling mistakes - reworked winged shoe to better detect objects to float over - fixed some cosmetics positioning - fixed an issue with fog having the wrong distance on PCVR and Quest 3
Source
