Full notes
Full Ancient Cities update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Performance
Ancient Cities changes
v 1.0.4.13 Early game improvements hotfix
A hotfix that addresses some issues that players have told us needed improvement. We hope you like it!
LATEST CHANGES & FIXES
Included decay and waste reports for storage areas. - Included names to the group icons in lists. - Included new planting animations without tool. - Included tribe knowledges in the tribe bar. - Now resources stored in broken warehouses decay faster. - Now items with zero knowledge requirement are always available. - Improved tasks and resources lists. - Improved roof for the stone roundhouse. - Increased birth rate for wild animals and livestock. - Increased priority for closed storages when used for production tasks. - Fixed stripping requiring a tool. - Fixed livestock not eating from piles outside areas. - Fixed dairy station on a slope. - Fixed longhouse visuals when needing repairs. - Fixed killing animals in innacesible locations. - Fixed access of qualified workers to full groups.
CHANGES
Included new steps in the guided tutorial. - Included separated issue reports in the tribe status bar. - Included tool wear due to use. - Improved interface for building and group lists. - Improved tooltip descriptions for farms, constructions, foods, tools, humans and animals. - Improved report and notification descriptions. - Improved standing animations for humans. - Improved and optimized screen space reflections on water. - Livestock feeding only from feeders and food outside the storage areas. - Tweaked requirements and maintenance intervals for some constructions. - Storage house now allows any resource.
FIXES
Fixed losing grains after processing it. - Fixed basket decay levels visuals. - Fixed crafting tasks generation. - Fixed mud pit visuals. - Fixed crash when migraing with active gathering orders. - Fixed region rivers visualization when snowy terrain. - Fixed tilling and seeding season calculations. - Fixed cursor when dismantling areas. - Fixed same tasks for different groups colapsing vacancies for same targets. - Fixed tasks not removed when erasing farm cells. - Fixed not dropping tools on storage areas. - Fixed cell color for constructions in the building placement mode.
PLEASE ENSURE YOUR GRAPHICS DRIVERS ARE UP TO DATE.
Please use the Steam 'Players' forum to post your feedback, bugs & issues. - Please send us a report if the game crashes and post report number in the forums. - Please mod creators: Update & upload your mods when required.
WHAT'S NEXT?
We are working on new free content updates while improving the game.
HOW CAN I SUPPORT THE CONTINUOUS IMPROVEMENT OF THE GAME?
Please post a review on Steam if you want to support this indie project.
Source
Changelog.gg summarizes and formats this update. How we read updates.
