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Steam News17 November 20241y ago

Patch Update v1.4.1.5

Bug Fixes Fixed: Temple watergate sound was louder than sound settings Fixed: Editing sound controls from main menu would cause ongoing “click” sound when navigating or moving player.

In this update2

Full notes

Full Alterium Shift update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition2 changes0 removals
  • UI and audio
  • Fixes
  • Balance
  • Gameplay
  • Maps
fixedBug FixesFixed: Temple watergate sound was louder than sound settings
fixedBug FixesFixed: Editing sound controls from main menu would cause ongoing “click” sound when navigating or moving player.
fixedBug FixesFixed: “Continue” option would not show properly on fresh installs if the player did not have any Atlas saves
fixedBug FixesFixed: (Visual) Equipment and Accessories would not show effects on Health/AE
fixedBug FixesFixed: Audio settings changed from main menu would change back after loading a save
fixedBug FixesFixed: (Visual) Character profiles would show wrong for supporting party members when loading alternate saves (such as the Hermit showing as Pyra)

Alterium Shift changes

fixedFixed: Temple watergate sound was louder than sound settings
fixedFixed: Editing sound controls from main menu would cause ongoing “click” sound when navigating or moving player.
fixedFixed: “Continue” option would not show properly on fresh installs if the player did not have any Atlas saves
fixedFixed: (Visual) Equipment and Accessories would not show effects on Health/AE
fixedFixed: Audio settings changed from main menu would change back after loading a save

Bug Fixes

  • Fixed: Temple watergate sound was louder than sound settings

  • Fixed: Editing sound controls from main menu would cause ongoing “click” sound when navigating or moving player.

  • Fixed: “Continue” option would not show properly on fresh installs if the player did not have any Atlas saves

  • Fixed: (Visual) Equipment and Accessories would not show effects on Health/AE

  • FixedAudio settings changed from main menu would change back after loading a save
  • Fixed: (Visual) Character profiles would show wrong for supporting party members when loading alternate saves (such as the Hermit showing as Pyra)

  • Fixed: When loading a save from in-game, player movement could still happen while the screen was fading out

Known Issues

  • 3D monsters show as white squares in the Bestiary - all except the Rock Golem - we are working to add all the proper static images for a future update.

  • Running away from some battles still shows the results screen for some reason

  • Opening the overworld map causes monsters to respawn - also sometimes causes a battle to trigger immediately.

Source

Steam News / 17 November 2024

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