Update history
Latest Alpha and Iota updates
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- Alpha and Iota
Update Notes for 3-11-25
Changes: The input system has been completely overhauled in order to improve functionality and accommodate a wider range of gamepads. The game should now automatically switch to input settings appropriate for the device…
Announcement4 changesFixGameplay - Alpha and Iota
Update Notes for 3-7-25
New Content: Added new sound effect for checkpoint activation. Added new scanline visual effect. This can be toggled off or on in the pause menu. Changes: Reactivating the Core at the end of a subsystem now clears any c…
Announcement9 changesFixGameplay - Alpha and Iota
Update Notes for 3-4-25
Changes: Added bloom effect to start-of-game warp. Fixed a significant number of tiling issues throughout the game. Reduced brightness of jumper hosts, solid track hosts, and slide hosts in order to improve visual clari…
Announcement4 changesFixGameplay - Alpha and Iota
Update Notes for 3-2-25
New Content: Added new twist and increased bloom effect to warp animation. These effects can be toggled off in the pause menu. Changes: Adjusted bloom effect to improve visual clarity. Bloom can still be toggled off or…
Announcement3 changesGameplay - Alpha and Iota
Update Notes for 3-1-25
New Features: Added Bloom effect. This can be toggled on or off and adjusted in the pause menu. Bug Fixes: Fixed issue where music volume would change suddenly when starting to warp while the "reactivate Core" sound eff…
Announcement4 changesFixGameplay

