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Steam News25 April 20262mo ago

Small Patch 0.11.1

The Hospital Update has changed many core elements of the game, and with them the game balance. Although we made significant adjustments to the difficulty during the beta, it wasn't enough.

In this update3

Full notes

Full All Quiet in the Trenches update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions9 changes2 removals
  • Compatibility
  • Gameplay
  • Store
  • Balance
  • Fixes
changedThe Hospital Update has changed many core elements of the game, and with them the game balance. Although we made significant adjustments to the difficulty during the beta, it wasn't enough.
changedBalancingReduced exhaustion of work projects in camp by one step
addedBalancingIncreased starting Physical Condition of some soldiers slightly (new games only)
addedBalancingIncreased base recovery rate, which determines how fast injuries and complications heal (new games only)
changedBalancingIncreased minimum recovery rate significantly, allowing even soldiers with poor Physical Condition and high Exhaustion to recover at a reasonable pace
changedBalancingReduced lice accumulation slightly

All Quiet in the Trenches changes

changedThe Hospital Update has changed many core elements of the game, and with them the game balance. Although we made significant adjustments to the difficulty during the beta, it wasn't enough.
changedReduced exhaustion of work projects in camp by one step
addedIncreased starting Physical Condition of some soldiers slightly (new games only)
addedIncreased base recovery rate, which determines how fast injuries and complications heal (new games only)
changedIncreased minimum recovery rate significantly, allowing even soldiers with poor Physical Condition and high Exhaustion to recover at a reasonable pace

The Hospital Update has changed many core elements of the game, and with them the game balance. Although we made significant adjustments to the difficulty during the beta, it wasn't enough.

This small patch is intended to carefully make the game a little more accessible again. Please feel free to let us know here, in the Steam Discussions or on Discord how the balancing is working out with this patch.

Patchnotes

Balancing

  • Reduced exhaustion of work projects in camp by one step

  • Increased starting Physical Condition of some soldiers slightly (new games only)

  • Increased base recovery rate, which determines how fast injuries and complications heal (new games only)

  • Increased minimum recovery rate significantly, allowing even soldiers with poor Physical Condition and high Exhaustion to recover at a reasonable pace

  • Reduced lice accumulation slightly

  • Removed several lice-related secondary complications

  • Increased minimum lice threshold for Skin Rash and Trench Fever

  • Reduced basic Infection and Tuberculosis chance slightly

  • Increased chance of wounds in battle result in a mild injury (or shock) slightly

  • Decreased chance of wounds in battle result in a severe injury slightly

  • Removed broken bones from being classified as mild injuries

  • Decreased chance of complications from wounds (and diseases) in battle and trench phases

Bugfixes

  • Fixed dialogue for helping french soldiers in battle being assigned to Elisabeth instead of Laroche

  • Fixed wrong conditional parameters for spreading tuberculosis

  • Minor bugfixes

Source

Steam News / 25 April 2026

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