In this update3
Full notes
Full All cats 'r belong to us update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
All cats 'r belong to us changes
Patch 0.1.2 is completely focused on improving the core mechanics and fix a number of bugs.
Changelog
This list will contain all new features, improvements ánd bug fixes.
Features
Added a sample resource element in the scene which you can destroy to gain some EXP and points
Improvements
Stance switching is disabled for now, defensive stance will be used to accomodate best gameplay. Will come back in an improved way
Improved unit obscuring by other elements like trees, buildings etc
Fixes
Fixed melee attack behaviour ( sometimes did not attack or only when you told it explicitly )
Fixed range attack behaviour ( sometimes did not attack or only when you told it explicitly )
Fixed overall unit and stance behaviour: when you have an unit in defensive stance, it will not leave it's location
Fixed unit and formation control. Units will follow your instruction and tend to be less busy with their environment ( especially if on defensive )
Fixed enemy spawn animation and timings
Source
Changelog.gg summarizes and formats this update. How we read updates.
