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Steam News21 February 20242y ago

Patch 0.1.2

Patch 0.1.2 is completely focused on improving the core mechanics and fix a number of bugs. Changelog This list will contain all new features, improvements ánd bug fixes.

In this update3

Full notes

Full All cats 'r belong to us update

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What changed

5 fixes2 additions1 change1 removal
  • Gameplay
  • Fixes
addedChangelogThis list will contain all new features, improvements ánd bug fixes.
addedFeaturesAdded a sample resource element in the scene which you can destroy to gain some EXP and points
removedImprovementsStance switching is disabled for now, defensive stance will be used to accomodate best gameplay. Will come back in an improved way
changedImprovementsImproved unit obscuring by other elements like trees, buildings etc
fixedFixesFixed melee attack behaviour ( sometimes did not attack or only when you told it explicitly )
fixedFixesFixed range attack behaviour ( sometimes did not attack or only when you told it explicitly )

All cats 'r belong to us changes

addedThis list will contain all new features, improvements ánd bug fixes.
addedAdded a sample resource element in the scene which you can destroy to gain some EXP and points
removedStance switching is disabled for now, defensive stance will be used to accomodate best gameplay. Will come back in an improved way
changedImproved unit obscuring by other elements like trees, buildings etc
fixedFixed melee attack behaviour ( sometimes did not attack or only when you told it explicitly )

Patch 0.1.2 is completely focused on improving the core mechanics and fix a number of bugs.

Changelog

This list will contain all new features, improvements ánd bug fixes.

Features

  • Added a sample resource element in the scene which you can destroy to gain some EXP and points

Improvements

  • Stance switching is disabled for now, defensive stance will be used to accomodate best gameplay. Will come back in an improved way

  • Improved unit obscuring by other elements like trees, buildings etc

Fixes

  • Fixed melee attack behaviour ( sometimes did not attack or only when you told it explicitly )

  • Fixed range attack behaviour ( sometimes did not attack or only when you told it explicitly )

  • Fixed overall unit and stance behaviour: when you have an unit in defensive stance, it will not leave it's location

  • Fixed unit and formation control. Units will follow your instruction and tend to be less busy with their environment ( especially if on defensive )

  • Fixed enemy spawn animation and timings

Source

Steam News / 21 February 2024

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