Full notes
Full Alight in the Dark update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
- Security
Alight in the Dark changes
UI & QoL
Added music volume slider
Screen mode can now be changed in settings
Experience and Soul bonus from Prey is now displayed in-game
Balance
In-game soul and experience prey bonuses now show time based prey
Time based prey now gives xp and soul bonuses
Gamepad & Input
Gamepad and Keyboard & Mouse will now automatically be detected based on previous input method
Fixed an issue where UI elements displaying control inputs would not show correctly for gamepads in all situations
Look direction is now same as movement direction on gamepads if aim stick is not being used
Added ControlDisplay for Equipment Encyclopedia
Enemy Encyclopedia in-game display now toggles together with inventory
Bugs & Fixes
Increased sparks starting Area from 2 -> 4 to deal with hit test issues
Prestige 0 / 20 will now show correctly in enemy encyclopedia
In-game Prey multiplier display no longer shows as percentage but “X” instead
Using portals is no longer possible while the game is paused
Increased max spawn amount in Void Portal to avoid an exploit which skipped 300 mobs
Difficulty selection number localization fixed from “1,0X” → “1.0X”
Luck stat description now correctly describes what Luck does, it used to erroneously state that it gave soul and experience gains.
Source
Changelog.gg summarizes and formats this update. How we read updates.
