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Steam News29 July 20232y ago

Patch 1.0.4 - 29th of July 2023

Ascension Tier 1 - The Cardinal Sins Ascension Tier 1 is finally here! Level up permanently between matches and obtain Soul Shards which can be used for powerful upgrades!

Full notes

Full Alight in the Dark update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions8 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • UI and audio
addedAscension Tier 1 - The Cardinal SinsAscension Tier 1 is finally here! Level up permanently between matches and obtain Soul Shards which can be used for powerful upgrades!
changedAscension Tier 1 - The Cardinal SinsEach path is assigned an Element which will be useful for Tier 2 of Ascension which we will release at a later stage.
changedChange LogCamera Movement is now always centered on the player Previously this would lag behind by quite a bit and the faster movement speed you had, the worse it got. We're still taking feedback on this on our discord or our steam discussions, but we feel that this makes for more responsive gameplay currently.
addedChange LogGame Summary now has experience and level animations as well as audio Game Summary laughter/mockery audio now plays after experience gain and global level up audio Game summary now uses comma separation in big numbers Game Summary now shows Time alive as X day(s) hours, minutes and seconds instead of total seconds
addedChange LogAdded Ascension path elements to stat summary in-game Added Ascension unique unlocks to stat summary in-game Added Ascension stats to stat summary as a separate category Ascension paths can now easily be re-configured at no respec cost Ascension now has a Stat Summary for currently selected nodes Ascension max chosen paths is now 3 Ascension now has an information button which explains the concept Ascension nodes will now automatically move the camera/zoom if navigated through other means than mouse
addedPickup ChangesAdded Healing Pickup which doubles healing received Added Thorns Pickup which deals 1000% of your Armor to attackers as Damage Breakable Spawn Rates have been increased by 40% to make all breakables remain at their old spawn rates Pickups affected by Ascension Unique Unlock traits now have different colors

Alight in the Dark changes

addedAscension Tier 1 is finally here! Level up permanently between matches and obtain Soul Shards which can be used for powerful upgrades!
changedEach path is assigned an Element which will be useful for Tier 2 of Ascension which we will release at a later stage.
changedCamera Movement is now always centered on the player Previously this would lag behind by quite a bit and the faster movement speed you had, the worse it got. We're still taking feedback on this on our discord or our steam discussions, but we feel that this makes for more responsive gameplay currently.
addedGame Summary now has experience and level animations as well as audio Game Summary laughter/mockery audio now plays after experience gain and global level up audio Game summary now uses comma separation in big numbers Game Summary now shows Time alive as X day(s) hours, minutes and seconds instead of total seconds
addedAdded Ascension path elements to stat summary in-game Added Ascension unique unlocks to stat summary in-game Added Ascension stats to stat summary as a separate category Ascension paths can now easily be re-configured at no respec cost Ascension now has a Stat Summary for currently selected nodes Ascension max chosen paths is now 3 Ascension now has an information button which explains the concept Ascension nodes will now automatically move the camera/zoom if navigated through other means than mouse

Ascension Tier 1 - The Cardinal Sins

Ascension Tier 1 is finally here! Level up permanently between matches and obtain Soul Shards which can be used for powerful upgrades!

5 Soul Shards are required in order to access the Ascension system which opens up the door for 15 powerful upgrades which push you through a few of the higher difficulties.

Steam post image

You can choose only 3 paths in this system all of which gives a unique Pickup ability per path which alters game play and build types significantly.

Steam post image

Each path is assigned an Element which will be useful for Tier 2 of Ascension which we will release at a later stage.

Steam post image

Change Log

Our extended trailer theme now plays in the credits view

Camera Movement is now always centered on the player Previously this would lag behind by quite a bit and the faster movement speed you had, the worse it got. We're still taking feedback on this on our discord or our steam discussions, but we feel that this makes for more responsive gameplay currently.

Camera Zoom is now slightly further away from the game world

Game Summary now has experience and level animations as well as audio Game Summary laughter/mockery audio now plays after experience gain and global level up audio Game summary now uses comma separation in big numbers Game Summary now shows Time alive as X day(s) hours, minutes and seconds instead of total seconds

Added Ascension path elements to stat summary in-game Added Ascension unique unlocks to stat summary in-game Added Ascension stats to stat summary as a separate category Ascension paths can now easily be re-configured at no respec cost Ascension now has a Stat Summary for currently selected nodes Ascension max chosen paths is now 3 Ascension now has an information button which explains the concept Ascension nodes will now automatically move the camera/zoom if navigated through other means than mouse

Pickup Changes

Added Healing Pickup which doubles healing received Added Thorns Pickup which deals 1000% of your Armor to attackers as Damage Breakable Spawn Rates have been increased by 40% to make all breakables remain at their old spawn rates Pickups affected by Ascension Unique Unlock traits now have different colors

Double Damage Pickup will now be colored more red while Havoc is active Double Damage now deals Quadruple Damage while Havoc is active

Double Healing Pickup will now be colored red while Embrace or Feast is active Double Healing Pickup now heals 4x while Embrace is active

Double Healing Pickup now doubles health regeneration speed while Feast is active

Double Experience Pickup now gives Quadruple Experience if Avarice is active Double Experience Pickup Icon is now more red while Avarice is active

Magnet Pickup now lasts twice as long while Avarice is active MagnetPickup Icon is now more red while Avarice is active

Slow Time Pickup now lasts 50% longer while Grudge is active Slow Time Pickup icon is now colored red while Grudge is active

Thorns Pickup icon is now more red while Backlash is active Thorns Pickup now deals 10000% Armor as damage to attackers while Backlash is active Thorns Pickup lasts twice as long while Backlash is active

Power of the True God icon is now more red while Vampirism is active Power of the True God will now life steal 50% of all damage dealt while Vampirism is active

Source

Steam News / 29 July 2023

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