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Steam News3 July 20233y ago

Patch 1.0.1 - 3rd of July 2023

Difficulty Selection This Difficulty system paves the way for our upcoming Ascension system which holds longer term global progression in focus Difficulty can now be increased which offers bigger rewards and more challe

In this update2

Full notes

Full Alight in the Dark update

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What changed

5 fixes2 additions4 changes0 removals
  • Events
  • Balance
  • Security
  • Gameplay
  • UI and audio
  • Fixes
addedDifficulty SelectionThis Difficulty system paves the way for our upcoming Ascension system which holds longer term global progression in focus Difficulty can now be increased which offers bigger rewards and more challenging gameplay
changedDifficulty SelectionBase Boss Soul rewards increase by difficulty level Normal = 1x (nothing additional from the original base) Apprentice = 2x Adept = 3x Hard = 4x Expert = 5x Extreme = 6x Insane = 7x Impossible = 8x
changedEquipmentBracer of Haste cooldown reduction reduced from 20% → 10% Caster’s Pendant cooldown reduction reduced from 20% → 10% Magister’s Loop duration multiplier reduced from 25% → 15% Galestone of Aeron cooldown reduction reduced from 10% → 5% Galestone of Aeron now delivers cooldown and magic damage one after the other, rather than all cooldown upgrades before any magic damage is granted
changedAbilitiesIce Field duration increase reduced from 1.25s → 0.5s at max upgrades Ice Field tick rate increased from 0.5s → 1s Unholy Water Duration increase reduced from 4s → 2s Unholy Water Cooldown Reduction upgrades reduced from 1.5s → 1s Unholy Water base Duration reduced from 6s → 5s Tornado Cooldown Reduction upgrade reduced from 0.5s → 0.25s Tornado base Duration reduced from 4s → 3s Sparks movemenet speed reduced from 5m/s -> 2m/s
changedChange LogGrasp of The True God now deals 5 times your MaxHealth as Damage - This is to avoid difficulty exploits with instakilling
addedChange LogAdded in-game total Prey display
Bracer of Haste cooldown reduction20%10%Bracer of Haste cooldown reduction decreased, buffIce Field duration increase1.25s0.5sIce Field duration increase decreased, nerf5s at max upgrades Ice Field tick rate0.5s1s5s at max upgrades Ice Field tick rate increased, buff5s → 1s Unholy Water Duration increase4s2s5s → 1s Unholy Water Duration increase decreased, nerf

Alight in the Dark changes

addedThis Difficulty system paves the way for our upcoming Ascension system which holds longer term global progression in focus Difficulty can now be increased which offers bigger rewards and more challenging gameplay
changedBase Boss Soul rewards increase by difficulty level Normal = 1x (nothing additional from the original base) Apprentice = 2x Adept = 3x Hard = 4x Expert = 5x Extreme = 6x Insane = 7x Impossible = 8x
changedBracer of Haste cooldown reduction reduced from 20% → 10% Caster’s Pendant cooldown reduction reduced from 20% → 10% Magister’s Loop duration multiplier reduced from 25% → 15% Galestone of Aeron cooldown reduction reduced from 10% → 5% Galestone of Aeron now delivers cooldown and magic damage one after the other, rather than all cooldown upgrades before any magic damage is granted
changedIce Field duration increase reduced from 1.25s → 0.5s at max upgrades Ice Field tick rate increased from 0.5s → 1s Unholy Water Duration increase reduced from 4s → 2s Unholy Water Cooldown Reduction upgrades reduced from 1.5s → 1s Unholy Water base Duration reduced from 6s → 5s Tornado Cooldown Reduction upgrade reduced from 0.5s → 0.25s Tornado base Duration reduced from 4s → 3s Sparks movemenet speed reduced from 5m/s -> 2m/s
changedGrasp of The True God now deals 5 times your MaxHealth as Damage - This is to avoid difficulty exploits with instakilling

Difficulty Selection

This Difficulty system paves the way for our upcoming Ascension system which holds longer term global progression in focus Difficulty can now be increased which offers bigger rewards and more challenging gameplay

Base Boss Soul rewards increase by difficulty level Normal = 1x (nothing additional from the original base) Apprentice = 2x Adept = 3x Hard = 4x Expert = 5x Extreme = 6x Insane = 7x Impossible = 8x

Nerfs

Equipment

Bracer of Haste cooldown reduction reduced from 20% → 10% Caster’s Pendant cooldown reduction reduced from 20% → 10% Magister’s Loop duration multiplier reduced from 25% → 15% Galestone of Aeron cooldown reduction reduced from 10% → 5% Galestone of Aeron now delivers cooldown and magic damage one after the other, rather than all cooldown upgrades before any magic damage is granted

Abilities

Ice Field duration increase reduced from 1.25s → 0.5s at max upgrades Ice Field tick rate increased from 0.5s → 1s Unholy Water Duration increase reduced from 4s → 2s Unholy Water Cooldown Reduction upgrades reduced from 1.5s → 1s Unholy Water base Duration reduced from 6s → 5s Tornado Cooldown Reduction upgrade reduced from 0.5s → 0.25s Tornado base Duration reduced from 4s → 3s Sparks movemenet speed reduced from 5m/s -> 2m/s

Change Log

Grasp of The True God now deals 5 times your MaxHealth as Damage - This is to avoid difficulty exploits with instakilling

Added in-game total Prey display

Try Again is now the default choice on the Game Summary screen

Fixed a bug where ground item tooltips would go out of screen bottom

Fixed sandworm animations Sandworm model is now reduced to only what's required for its effect

Key bind indicators are now less bright

Fixed UI alignment of Galestone of Aeron Icon

Fixed UI alignment of Ursine Hood of Graleon Icon

Fixed missing map marker icon in Dunes

Source

Steam News / 3 July 2023

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