Full notes
Full Aldriak, the advent of a new world update
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Repeated intro
Hello everyone, I've been notified of a few more bugs, so here's patch 1.1.c!
Changes
- I've enlarged the hitbox for the levers in the bandit base. - With the new movement speed, players tended to run around... - The counterattack adapts to your weapon! This means that if your weapon gives you an attack with an agility ratio, your counterattack will too.
Bug fixes
- A bug in the form of a rock was blocking the entrance to the second part of the bandit island. - It has been removed. The end of Phoéline's side quest has been fixed. - The white crystals that block certain passages no longer block the player for a few moments with each collision. - The Tchnologia portal that only worked in one direction in Chapter 4 has been repaired. - One of the holes in the volcanoes caused daylight to fall into a wall... This has been fixed. - Two locations required pressing a key to enter. - This has been fixed so that a simple collision allows you to change maps (as with most locations). - The tornado dryad used to award a helmet from a unique monster. - Fixed a bug where it was possible to slightly exceed the maximum level in Chapter 3. - The Steam achievement for gold coins was not triggering correctly after a battle (but was still triggering at other times). - Fixed a NaN that appeared in the participation percentage when the character exceeded 1,000 battles in their statistics. - It was possible to walk on a Tornado wall. The same was true for Holight. - A black niloid portal was bugged and it was possible to walk through it. - There was a difference in damage between the displayed description of mana explosion and reality. This has now been fixed.
What changed
- Maps
Aldriak, the advent of a new world changes
Source
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