Repeated intro
What changed
1 fix0 additions0 changes0 removals
fixedToday I'm fixing 3new bugs (1.1.b): - The battle against the boss at the end of chapter 3 was simply impossible due to a sprite bug (caused by the fact that the characters are now bigger). This has been fixed. - On Niloid, the creature that comes out of the other dimension would sometimes trigger two battles in a row. This was not intended and has now been fixed. - When a player kept (too much) equipment in their inventory, a storage problem would occur. Now that this has been fixed, it is possible to play the game without ever selling anything! Even the useless wooden sword from the beginning.
Aldriak, the advent of a new world changes
fixedToday I'm fixing 3new bugs (1.1.b): - The battle against the boss at the end of chapter 3 was simply impossible due to a sprite bug (caused by the fact that the characters are now bigger). This has been fixed. - On Niloid, the creature that comes out of the other dimension would sometimes trigger two battles in a row. This was not intended and has now been fixed. - When a player kept (too much) equipment in their inventory, a storage problem would occur. Now that this has been fixed, it is possible to play the game without ever selling anything! Even the useless wooden sword from the beginning.
Today I'm fixing 3new bugs (1.1.b): - The battle against the boss at the end of chapter 3 was simply impossible due to a sprite bug (caused by the fact that the characters are now bigger). This has been fixed. - On Niloid, the creature that comes out of the other dimension would sometimes trigger two battles in a row. This was not intended and has now been fixed. - When a player kept (too much) equipment in their inventory, a storage problem would occur. Now that this has been fixed, it is possible to play the game without ever selling anything! Even the useless wooden sword from the beginning.