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Steam News5 July 20261mo ago

Update 1.1.3 - Performance improvements and Unreal 5.8 upgrade

Gameplay Changes A Restart Mission button has been added to the pause menu. This works both in campaign missions and in the Training Simulator.

Full notes

Full Alastrius update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition4 changes2 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
changedGameplay Changes
addedA Restart Mission button has been added to the pause menu. This works both in campaign missions and in the Training Simulator. Using the Restart button will begin the mission again setting any score for the mission back to zero. The players Missile and Bomb inventories will be restored to whatever values they were at when originally starting the mission
fixedAn Imperial Artillery Tank spawner that was not hooked up correctly immediately after the Headquarters building in Cendora has been fixed.
changedThe version of the Unreal Engine used by Alastrius has been updated from 5.7 to 5.8.
changedPerformance Optimization
removedDisabled Tick function on all possible blueprint sub-components.
version of the Unreal Engine used by Alastrius5.75.8version of the Unreal Engine used by Alastrius increased, buff

Alastrius changes

changedGameplay Changes
addedA Restart Mission button has been added to the pause menu. This works both in campaign missions and in the Training Simulator. Using the Restart button will begin the mission again setting any score for the mission back to zero. The players Missile and Bomb inventories will be restored to whatever values they were at when originally starting the mission
fixedAn Imperial Artillery Tank spawner that was not hooked up correctly immediately after the Headquarters building in Cendora has been fixed.
changedThe version of the Unreal Engine used by Alastrius has been updated from 5.7 to 5.8.
changedPerformance Optimization

Gameplay Changes

  • A Restart Mission button has been added to the pause menu. This works both in campaign missions and in the Training Simulator. Using the Restart button will begin the mission again setting any score for the mission back to zero. The players Missile and Bomb inventories will be restored to whatever values they were at when originally starting the mission

Bug Fixes

  • An Imperial Artillery Tank spawner that was not hooked up correctly immediately after the Headquarters building in Cendora has been fixed.

  • The three Spaceship type bosses found in the Azara Ice Field, Eschalla and Gallenatia are now invincible until the boss battle starts.

Background Systems Changes

  • The version of the Unreal Engine used by Alastrius has been updated from 5.7 to 5.8.

Performance Optimization

  • Disabled Tick function on all possible blueprint sub-components.

  • Removed tick logic entirely from Mission Select Table.

  • All spawner meshes are set to editor only, excluding them from game builds.

Demo

  • Updated to Version 1.1.3 as well.

Source

Steam News / 5 July 2026

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