Full notes
Full AirMech update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Workshop
- Events
- Maps
AirMech changes
Big balance and bugfix patch! Along with the ongoing improvements below, initial features are in place for running our automated tournaments, and testing will begin this week. In fact, we have already run a few small tests, logged bugs, and will be making smaller incremental patches that focus on getting this brand new system working well.
CHANGES
remove blast damage from Helix Rockets in Strike
adding welcome panel back to lobby
Adding red void tracer effects
adding Void Eagle nanoforge formula
Improved Chinese localizations
fix some cases where part gambling might not return an item
reworking Helix homing missile fire in air (was stacking too many missiles)
hide seller name in player market items unless focused
Updating DeepSea Osprey description text
update helix rocket blast damages
don't draw fortress line state (area restriction) when in free camera mode
Display sg banned message if you're in a group and get banned (AM-10576)
Color tweaks to VoidTracers and adding gameTime to stop anims in pause
adding RocketsLifespan setting for helix
Adding purple, green and blue versions of void tracers
adding airmech dmg -> airmech ground/air mult dps scalars
Adding "noScrap" flag to PetTawnyEagle and VoidEagle, as part of changes for AM-10581
Added dialog box message for when you're sg banned and try to create/join a group (AM-10577)
Add promos for void tracers
Add permanent sg ban message (AM-10577)
Add option to disable mention sound (AM-10617)
Add right click on market item to list all of that type
Add a list on the side of sell UI that shows current prices of item on market (AM-10573)
Moved rank/season numbers into actual leaderboards ui
Hide rank info when in "Faction Rank Wins"
Tweak "Faction Rank Wins" tab width in rankings menu
Remove "Hammer Throw Enabled" text from ABHammerThrow ability tool tip (AM-10318)
Additional cleanup of Ability tool tip text (Google translate non-sense)
reenable game balance sheet parsing in AMS
BALANCE
Gangster HP decreased from 1600 to 1375
Gangster upkeep increased from 1 to 2
clean warthogs' dmg increase at range ranges, since they will cause extra work for no effect now
set AirMechGndMultDPS to 1.15 for all mechs except for warthog, which is still just 1.0
buffer paladin hammer base damage 60->80 to compensate for fixing [type]MultDPS application
buff missile homing damage (50->100) to make up for fire count change (max charge of 1 projectile)
adjust base helix fire rate periods for missiles
1 -> 1.2 s for grenades, 0.666 -> 0.75s for rockets
council balance update of: RocketsDamage = 142.5, 71.25, 47.5, 35.625, 28.5
reworking Helix ground rockets damage formula to be more consistent with damage output prior to autofire changes
reduce helix ground rockets range
equal to Bomber Mantis strike now
helix guided missile buf
+25% base damage, +18% missile speed, with the same range
make warthog and neo melee attack damage subject to target MultDPS modifiers
buff warthog and neo melee to compensate for MultDPS against units (so the effective damage should be the same)
buff striker and bomber melee to compensate for MultDPS against units (so the effective damage should be the same as it was before)
give warthog it's own melee projectile type to differentiate from a2g for stats and target calculation checks
BUGFIXES
Set "TournamentMasterRefresh" symbol when tournament list is shown (AM-10596)
Hide "BracketsButton" when the daily rewards menu is loaded
Fix wrong map being selected if you lose/quit out of a practice map
Fix up display of qualifying/round start and end times in tournament list ui
Fix spectator tournament title/subtitle getting cut off (AM-10583)
Fix up display of countdown timer in spectator lobby (AM-10583)
Fix right click on shop items (AM-10645)
Fix overlapping mode labels in lobby (AM-10641)
Fix mode when changing custom room from 1v1/3v3 to 2v2(AM-10643)
Fix "LobbyMenuReady" menu position for spectator lobby (AM-10584)
Fix reclaimable body destruction piece for Gangster/Jackal (AM-10595)
Fix horns on Blue Skull pet (AM-10619)
Fix crash when deploying a unit without a fort/outpost (AM-10193)
Update display of rank to show 1v1/2v2 based on what rankings tab you're in
Fixup naming of Bomber Variants set
fix target damage scaling for Airmech ability damage output (Mantis Strike, Bombs, Power Sword, Bomber Melee)
fix so 'show tooltips in game' option won't also turn off tooltips in the menus
fix damage scaling to target for Paladin Hammer
fix damage scaling against units for Saucer Deathray
fix damage scaling against units/forts/outposts for Helix missiles and rockets
Open the simple group if you kick a player while in a ranked 2v2 lobby (AM-10625)
Quit out of a simple group if you kick a player or an invite is declined while in the limbo state
Fix "BikeSideCar" tire z-spin (AM-10547)
Source
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