What changed
1 fix0 additions0 changes0 removals
fixedPatch 0.1.1 Features Options lever now working! Options for Anti-Aliasing added. Increasing this will lead to pretty much the same effects as SSAA (supersampling), until we can implement options for it. Reducing it to medium or low will increase performance at the cost of visuals. Difficulty levels for AI (normal is the default). Known issues Multiplayer might still not work. Our guess is a steam port forwarding issue, which will be addressed asap. Game still not fully optimized. Known graphical issues will be fixed for next patch. AI sometimes ignore enemy units. Bug Fixes Increased speed of musketeer and sniper walking animation Added weapon to sniper unit Exiting in single player now works Pickup rotation for interactable objects fixed Game framerate improved somewhat. Characters should no longer get stuck when moving.
Airborne Empires changes
fixedPatch 0.1.1 Features Options lever now working! Options for Anti-Aliasing added. Increasing this will lead to pretty much the same effects as SSAA (supersampling), until we can implement options for it. Reducing it to medium or low will increase performance at the cost of visuals. Difficulty levels for AI (normal is the default). Known issues Multiplayer might still not work. Our guess is a steam port forwarding issue, which will be addressed asap. Game still not fully optimized. Known graphical issues will be fixed for next patch. AI sometimes ignore enemy units. Bug Fixes Increased speed of musketeer and sniper walking animation Added weapon to sniper unit Exiting in single player now works Pickup rotation for interactable objects fixed Game framerate improved somewhat. Characters should no longer get stuck when moving.
Patch 0.1.1 Features Options lever now working! Options for Anti-Aliasing added. Increasing this will lead to pretty much the same effects as SSAA (supersampling), until we can implement options for it. Reducing it to medium or low will increase performance at the cost of visuals. Difficulty levels for AI (normal is the default). Known issues Multiplayer might still not work. Our guess is a steam port forwarding issue, which will be addressed asap. Game still not fully optimized. Known graphical issues will be fixed for next patch. AI sometimes ignore enemy units. Bug Fixes Increased speed of musketeer and sniper walking animation Added weapon to sniper unit Exiting in single player now works Pickup rotation for interactable objects fixed Game framerate improved somewhat. Characters should no longer get stuck when moving.