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Steam News4 November 20169y ago

New build is now live!

Hello everybody! As earlier announced, we will from now on be building the game to a much greater purpose than before.

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Full Airborne Empires update

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Repeated intro

Hello everybody! As earlier announced, we will from now on be building the game to a much greater purpose than before. Because of this, we will be trying to do weekly sprints, where we implement new functionality each week and test it. The old version is gone, and we will be building from ground up. First out this week is a basic demo. We have created a new locomotion system, as well as a new map for testing. The combat for melee units have been fine-tuned as well. All of this has been cut out for you guys as a new build. Instructions: - Grip buttons controls the camera. Grip 1 to move. Grip 2 to rotate and zoom. - f on keyboard to reset - alt + f4 to quit (hehe ops) - Objective is killing the red bastards for not being blue #bluemasterrace Been a long week. Time for a beer. Please bring us any feedback. :) //Jimmy + team

What changed

0 fixes1 addition0 changes0 removals
  • Maps
addedHello everybody! As earlier announced, we will from now on be building the game to a much greater purpose than before. Because of this, we will be trying to do weekly sprints, where we implement new functionality each week and test it. The old version is gone, and we will be building from ground up. First out this week is a basic demo. We have created a new locomotion system, as well as a new map for testing. The combat for melee units have been fine-tuned as well. All of this has been cut out for you guys as a new build. Instructions: - Grip buttons controls the camera. Grip 1 to move. Grip 2 to rotate and zoom. - f on keyboard to reset - alt + f4 to quit (hehe ops) - Objective is killing the red bastards for not being blue #bluemasterrace Been a long week. Time for a beer. Please bring us any feedback. :) //Jimmy + team

Airborne Empires changes

addedHello everybody! As earlier announced, we will from now on be building the game to a much greater purpose than before. Because of this, we will be trying to do weekly sprints, where we implement new functionality each week and test it. The old version is gone, and we will be building from ground up. First out this week is a basic demo. We have created a new locomotion system, as well as a new map for testing. The combat for melee units have been fine-tuned as well. All of this has been cut out for you guys as a new build. Instructions: - Grip buttons controls the camera. Grip 1 to move. Grip 2 to rotate and zoom. - f on keyboard to reset - alt + f4 to quit (hehe ops) - Objective is killing the red bastards for not being blue #bluemasterrace Been a long week. Time for a beer. Please bring us any feedback. :) //Jimmy + team

Source

Steam News / 4 November 2016

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