Full notes
Full AI Olympius update
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What changed
- Balance
- Gameplay
- Store
- UI and audio
- Maps
Olympic rifle bullets now have a slightly more interesting flight animation (this is purely cosmetic and does not affect accuracy).
The “Bullet Homing Ability” upgrade has been reworked. Until recently, the problem was that after the latest increases in bullet speed, the homing ability no longer allowed for smooth arcing shots over cover. Therefore, now that this improvement is active, bullets launch more slowly and rapidly accelerate (relative to speed upgrade parameters). This has made it easier to maneuver bullets at close range, even allowing you to shoot behind yourself at the maximum upgrade level of this skill.
The Olympic rifle shotgun will now consume several bullets per shot. (-6 at maximum level)
The animation of the extractor in action has been shortened by 5 seconds.
- Character customization“toggle mask” has been added. The player's HP will be slightly lower without it.
The worms have become even tougher, but several weak spots have been added to them.
Stingrays' explosion defense parameter has been reduced.
Fixed an issue where combat face paint was no longer displayed after recent changes to the skin material.
Added the sound of the matter converter working. (I simply forgot to add it at some point.)
Better-looking and more walls as cover on the “Data Center” level.
The upgrade table icons are now visible on the map in the headquarters.
Minor graphical improvements.
Added seagulls to the island, though not many yet.
Island: Abandoned houses have been slightly extended.
Source
Changelog.gg summarizes and formats this update. How we read updates.
