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Steam News11 April 20262mo ago

1.02 hotfix

response to feedback/ bug reports If your monitor has issues with the dithering please try changing your resolution. Tuning hitstop - factor reduced to .

Full notes

Full Agony Increment update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions6 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
changedresponse to feedback/ bug reportshitstop - factor reduced to .2
changedresponse to feedback/ bug reportstorus AR - RPM,recoil,spread, mag size increased
changedresponse to feedback/ bug reportsrepeater - reload length halved
changedresponse to feedback/ bug reportsweapon sway - return slightly faster and smoother
changedresponse to feedback/ bug reportslevel G4/G5 - reduced enemy count
changedresponse to feedback/ bug reportsreduced RB count on later levels to spare low end CPUs

Agony Increment changes

changedhitstop - factor reduced to .2
changedtorus AR - RPM,recoil,spread, mag size increased
changedrepeater - reload length halved
changedweapon sway - return slightly faster and smoother
changedlevel G4/G5 - reduced enemy count

response to feedback/ bug reports

If your monitor has issues with the dithering please try changing your resolution.

Tuning

  • hitstop - factor reduced to .2

  • torus AR - RPM,recoil,spread, mag size increased

  • repeater - reload length halved

  • weapon sway - return slightly faster and smoother

  • crosshair - opacity up

  • marionette - faster

  • level G4/G5 - reduced enemy count

  • reduced RB count on later levels to spare low end CPUs

  • shadow settings now include mode & resolution

Fixes

  • level geometry - missing colliders fixed

  • bullet time - smoother

  • equipment UI - not updating count on switch fixed

Source

Steam News / 11 April 2026

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