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Steam News8 April 20262mo ago

1.0 Release

Control Rebinds added optimization pass, CPU draw reduced ~50% Soft lock edge-case fixed with large key delivery general damage balance updates enemy placement updates velocity based damage improved right hand IK break

Full notes

Full Agony Increment update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition6 changes0 removals
  • Gameplay
  • Performance
  • Fixes
  • Balance
addedControl Rebinds added
changedoptimization pass, CPU draw reduced ~50%
fixedSoft lock edge-case fixed with large key delivery
changedgeneral damage balance updates
changedenemy placement updates
changedvelocity based damage improved
  • Control Rebinds added

  • optimization pass, CPU draw reduced ~50%

  • Soft lock edge-case fixed with large key delivery

  • general damage balance updates

  • enemy placement updates

  • velocity based damage improved

  • right hand IK break edge cases hard gated (please)

  • more vehicle stability and traction improvements

  • some badly mapped textures fixed

  • weapon clip prevention improved

  • you know what i probably should have kept track

Still going to be fixing any issues as they come up. If you come across any nasty bugs please reach out to me on discord or post in the discussion on steam (I'll be checking them frequently now oops)

Source

Steam News / 8 April 2026

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