Full notes
Full Agent 64: Spies Never Die update
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What changed
- Gameplay
- Server
Welcome Agents,
Long time no see. It's me again, Replicant D6, talking to you directly from my current safe-house.
I'm still deep undercover trying to finish this game, and as you can see from the latest batch of videos and screenshot, my mission is getting close to an end.
Still not 100% there yet, not to the point where I can know for sure a precise release date, but be sure that things are in good shape and most of my objectives are almost completed.
I've extracted some new information to share with you tonight:
Split-screen Multiplayer
Multiplayer modes have been the number one request from agents. And even under tense questioning, I've always tried not to spill the beans on a project that I wasn't quite sure could be done.
But today I finally get to announce it! Couch Coop and DM will be featured on release. Up to 4 players both in PvE and PvP modes!
And of course all of this will also work with custom player-made maps once the modkit gets released afterward. Look forward to duke it out on your own custom battlefields!
The Mission must go on
My mission is still ongoing, I can't stay for long without compromising my cover. Expect some more news very soon!
Again thanks a lot for your overwhelming support and encouragement. It means a lot and that's what keeps me going on such a grueling solo project. I look forward to having more news and concrete dates to share with you as soon as possible!
See you soon agents, D6
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