Hello agents, here's a new demo patch! Paradox Mode Paradoxes are gameplay modifiers that you unlock by beating the par time on set difficulty levels.
In this update2
Full notes
Full Agent 64: Spies Never Die update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello agents, here's a new demo patch!
What changed
0 fixes2 additions2 changes0 removals
Gameplay
Compatibility
addedHello agents, here's a new demo patch!
changedParadox ModeParadoxes are gameplay modifiers that you unlock by beating the par time on set difficulty levels. It can be a cheat mode, a funny visual thing, or a big gameplay modifier. Paradox Mode lets you customize your gameplay with any combination of special options. Some of you might recognize that type of modifiers as "mutators" which gives a pretty good idea of what the Paradox Mode offers.
changedPatch notesDemo - Beta 6.1: Changes: - Player auto aim is less strong in 64 Agent. - Explosive barrels are now also targeted by auto aim. - Damage push/boosts are now consistent in all difficulty modes (same as in Agent mode). - Completion times are now saved.
addedPatch notesParadox mode added (beat the par times to unlock paradox options): - New Paradox: 'Big Heads' - New Paradox: 'Disable AutoAim' - New Paradox: 'One Hit Kill'
Agent 64: Spies Never Die changes
addedHello agents, here's a new demo patch!
changedParadoxes are gameplay modifiers that you unlock by beating the par time on set difficulty levels. It can be a cheat mode, a funny visual thing, or a big gameplay modifier. Paradox Mode lets you customize your gameplay with any combination of special options. Some of you might recognize that type of modifiers as "mutators" which gives a pretty good idea of what the Paradox Mode offers.
changedDemo - Beta 6.1: Changes: - Player auto aim is less strong in 64 Agent. - Explosive barrels are now also targeted by auto aim. - Damage push/boosts are now consistent in all difficulty modes (same as in Agent mode). - Completion times are now saved.
addedParadox mode added (beat the par times to unlock paradox options): - New Paradox: 'Big Heads' - New Paradox: 'Disable AutoAim' - New Paradox: 'One Hit Kill'
Paradox Mode
Paradoxes are gameplay modifiers that you unlock by beating the par time on set difficulty levels. It can be a cheat mode, a funny visual thing, or a big gameplay modifier. Paradox Mode lets you customize your gameplay with any combination of special options. Some of you might recognize that type of modifiers as "mutators" which gives a pretty good idea of what the Paradox Mode offers.
Patch notes
Demo - Beta 6.1: Changes: - Player auto aim is less strong in 64 Agent. - Explosive barrels are now also targeted by auto aim. - Damage push/boosts are now consistent in all difficulty modes (same as in Agent mode). - Completion times are now saved.
Paradox mode added (beat the par times to unlock paradox options):
New Paradox: 'Big Heads'
New Paradox: 'Disable AutoAim'
New Paradox: 'One Hit Kill'
Will you be able to unlock all the Paradoxes in the demo?