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Steam News17 February 20264mo ago

End of the playtest and what's next

Welcome back Agents, Thank you for playing the online playtest! I've learned a lot during this beta. You've helped find a lot of issues and gave a lot of good feedback!

In this update4

Full notes

Full Agent 64: Spies Never Die update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Compatibility
  • Gameplay
changedWelcome back Agents,Thank you for playing the online playtest! I've learned a lot during this beta. You've helped find a lot of issues and gave a lot of good feedback!
addedMaking multiplayer easier to join in the final gameLike I mentioned during the beta, I'll be working on removing the technical limitation preventing players from joining ongoing Arena matches. This is by far the most important issue to solve before the release of the game. By then it'll be a lot easier to get immediately into multiplayer games.
addedWhat's next?I simply have to debug the game, add support for translation, and ship the game!

Agent 64: Spies Never Die changes

changedThank you for playing the online playtest! I've learned a lot during this beta. You've helped find a lot of issues and gave a lot of good feedback!
addedLike I mentioned during the beta, I'll be working on removing the technical limitation preventing players from joining ongoing Arena matches. This is by far the most important issue to solve before the release of the game. By then it'll be a lot easier to get immediately into multiplayer games.
addedI simply have to debug the game, add support for translation, and ship the game!

Welcome back Agents,

Thank you for playing the online playtest! I've learned a lot during this beta. You've helped find a lot of issues and gave a lot of good feedback!

Single player Demo

The playtest is over, but for those who missed on it or didn't have the time, there is a single player demo replacing it. It'll contain the first two missions of the game, just like the playtest did.

The single player remains the main focus of the game, with plenty of content to discover in the final game. Please look forward to it.

Making multiplayer easier to join in the final game

Like I mentioned during the beta, I'll be working on removing the technical limitation preventing players from joining ongoing Arena matches. This is by far the most important issue to solve before the release of the game. By then it'll be a lot easier to get immediately into multiplayer games.

What's next?

I simply have to debug the game, add support for translation, and ship the game!

Those steps aren't so trivial, but it's the end of the road, the last stretch before the release. I don't yet know how long it will take, but know that you will be informed as soon as I know when the full game will finally come out!

Now back to work. See you soon Agents!

D6

Source

Steam News / 17 February 2026

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