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Steam News24 June 20206y ago

Age of Wonders Planetfall - Diplodocus Update Hotfix 2 v1.302

Hey Commanders, Time for a smaller hotfix to resolve some issues reported by the community. Thanks again for the continued support!

In this update4

Full notes

Full Age of Wonders: Planetfall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes1 addition0 changes1 removal
  • Gameplay
  • Fixes
  • Performance
  • Balance
fixedTime for a smaller hotfix to resolve some issues reported by the community. Thanks again for the continued support!
fixedGeneralFixed a issue in HotSeat which would cause the game to lock up due to incorrect player handling in the turn manager. Saves made during combat will still exhibit this behavior upon finishing, players need to load a Regular/End Turn save.
fixedGeneralFixed a issue in Tactical Combat which would cause the game to lock up if a player Retreated/Surrendered in a 3-way combat.
fixedGeneralFixed an crash that would occur if the Invasion Foreshadowing event would attempt to spawn near a player when they have no structures but are still alive.
fixedGeneralFixed an issue that meant units sometimes became immune to stagger after being hit by an operation.
fixedGeneralFixed a crash during Campaign caused by improper handling inventories changing when a Commander/Hero is dead.

Age of Wonders: Planetfall changes

fixedTime for a smaller hotfix to resolve some issues reported by the community. Thanks again for the continued support!
fixedFixed a issue in HotSeat which would cause the game to lock up due to incorrect player handling in the turn manager. Saves made during combat will still exhibit this behavior upon finishing, players need to load a Regular/End Turn save.
fixedFixed a issue in Tactical Combat which would cause the game to lock up if a player Retreated/Surrendered in a 3-way combat.
fixedFixed an crash that would occur if the Invasion Foreshadowing event would attempt to spawn near a player when they have no structures but are still alive.
fixedFixed an issue that meant units sometimes became immune to stagger after being hit by an operation.

Hey Commanders,

Time for a smaller hotfix to resolve some issues reported by the community. Thanks again for the continued support!

Update Notes

General

  • Fixed a issue in HotSeat which would cause the game to lock up due to incorrect player handling in the turn manager. Saves made during combat will still exhibit this behavior upon finishing, players need to load a Regular/End Turn save.

  • Fixed a issue in Tactical Combat which would cause the game to lock up if a player Retreated/Surrendered in a 3-way combat.

  • Fixed an crash that would occur if the Invasion Foreshadowing event would attempt to spawn near a player when they have no structures but are still alive.

  • Fixed an issue that meant units sometimes became immune to stagger after being hit by an operation.

  • Fixed a crash during Campaign caused by improper handling inventories changing when a Commander/Hero is dead.

  • Fixed an issue where the Invasion Title music would play regardless of product ownership.

  • Added a workaround for when the Launcher files are unable to parse resulting in settings not being pushed to the game.

Mods

  • Fixed the Therian Ally Insignia not providing the Primal Pheromones: Bioregeneration

Pickups

The 'Lost Stray' Pickup no longer spawns in RMG if the player does not have the Invasions Expansion

Invasions

  • Fixed the Voidbringer Naga 'Thralled Tendrils' not correctly receving the Arc Damage swap

Source

Steam News / 24 June 2020

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