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Steam News23 February 20233y ago

Age of Undead update to version 1.4.0!

Hello, Generals! CHANGES IN VERSION 1.4.0: The deployment of the 3 types of horde generated problems if it happened in already densely occupied places, increasing the lag for a few moments and sometimes spawning a small

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Full Age of Undead update

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Repeated intro

Hello, Generals!

What changed

2 fixes1 addition2 changes0 removals
  • Gameplay
  • Fixes
fixedCHANGES IN VERSION 1.4.0:The deployment of the 3 types of horde generated problems if it happened in already densely occupied places, increasing the lag for a few moments and sometimes spawning a smaller number of units. I changed the horde spawn system and everything was fixed.
fixedCHANGES IN VERSION 1.4.0:Fixed the bug that created the Dirt-Eater at different heights than correct, thus preventing the jet from coming out of the ground.
changedCHANGES IN VERSION 1.4.0:Optimized the particle effect of the Dirt-Eater, thus less lag when multiple "puddles" are active.
changedCHANGES IN VERSION 1.4.0:Optimized the way Acid Rain damages enemies.
addedCHANGES IN VERSION 1.4.0:The following Tactical Supports have been subjected to new balancing: Fast Horde Heavy Horde Super Heavy Horde Acid Rain Infected Puddle Corrosive Dirt Eater

Age of Undead changes

fixedThe deployment of the 3 types of horde generated problems if it happened in already densely occupied places, increasing the lag for a few moments and sometimes spawning a smaller number of units. I changed the horde spawn system and everything was fixed.
fixedFixed the bug that created the Dirt-Eater at different heights than correct, thus preventing the jet from coming out of the ground.
changedOptimized the particle effect of the Dirt-Eater, thus less lag when multiple "puddles" are active.
changedOptimized the way Acid Rain damages enemies.
addedThe following Tactical Supports have been subjected to new balancing: Fast Horde Heavy Horde Super Heavy Horde Acid Rain Infected Puddle Corrosive Dirt Eater

CHANGES IN VERSION 1.4.0:

  • The deployment of the 3 types of horde generated problems if it happened in already densely occupied places, increasing the lag for a few moments and sometimes spawning a smaller number of units. I changed the horde spawn system and everything was fixed.

  • Fixed the bug that created the Dirt-Eater at different heights than correct, thus preventing the jet from coming out of the ground.

  • Optimized the particle effect of the Dirt-Eater, thus less lag when multiple "puddles" are active.

  • Optimized the way Acid Rain damages enemies.

  • The following Tactical Supports have been subjected to new balancing: Fast Horde Heavy Horde Super Heavy Horde Acid Rain Infected Puddle Corrosive Dirt Eater

In the next update, I will start to recheck the Tactical Supports of the Survivors.

See you in the next update, Generals!

Source

Steam News / 23 February 2023

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