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Steam News1 January 20233y ago

Age of Undead update to version 1.1.5!

Hello, Generals! CHANGES IN VERSION 1.1.5: I fixed an issue that didn't allow the Bull to reach the right distance from his target to attack him.

Full notes

Full Age of Undead update

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Repeated intro

Hello, Generals!

What changed

4 fixes2 additions4 changes0 removals
  • Fixes
  • Maps
  • Performance
  • Gameplay
  • Balance
fixedCHANGES IN VERSION 1.1.5:I fixed an issue that didn't allow the Bull to reach the right distance from his target to attack him.
fixedCHANGES IN VERSION 1.1.5:I fixed the issue that didn't allow the rock to disappear from the Stone thrower's hand after throwing it, when the framerates dropped.
fixedCHANGES IN VERSION 1.1.5:I fixed another issue related to framerates drop: a problem that caused the Jumper to literally pop off the map while jumping … fun, but unintentional :D
changedCHANGES IN VERSION 1.1.5:I optimized the Jumper's jump system; a large number of such units simultaneously will impact the performance less.
changedCHANGES IN VERSION 1.1.5:I changed some parameters that managed the random factor of infections in conjunction with parasite infections.
fixedCHANGES IN VERSION 1.1.5:I fixed a spawning bug of the undead from under the ground: I realized that some never "resurrected"; in fact, they fell into the digital abyss under the game map :D

Age of Undead changes

fixedI fixed an issue that didn't allow the Bull to reach the right distance from his target to attack him.
fixedI fixed the issue that didn't allow the rock to disappear from the Stone thrower's hand after throwing it, when the framerates dropped.
fixedI fixed another issue related to framerates drop: a problem that caused the Jumper to literally pop off the map while jumping … fun, but unintentional :D
changedI optimized the Jumper's jump system; a large number of such units simultaneously will impact the performance less.
changedI changed some parameters that managed the random factor of infections in conjunction with parasite infections.

CHANGES IN VERSION 1.1.5:

  • I fixed an issue that didn't allow the Bull to reach the right distance from his target to attack him.

  • I fixed the issue that didn't allow the rock to disappear from the Stone thrower's hand after throwing it, when the framerates dropped.

  • I fixed another issue related to framerates drop: a problem that caused the Jumper to literally pop off the map while jumping … fun, but unintentional :D

  • I optimized the Jumper's jump system; a large number of such units simultaneously will impact the performance less.

  • I changed some parameters that managed the random factor of infections in conjunction with parasite infections.

  • I fixed a spawning bug of the undead from under the ground: I realized that some never "resurrected"; in fact, they fell into the digital abyss under the game map :D

  • I changed the attack cone of the Fast-food worker.

  • The following units have been subjected to new balancing: Undead flesh Runner Jumper Slaughterer Nightmare Mutilated Butcher Infected engineer Spitter Fast-food worker Bile-spitter Boomer Stone thrower Hellmouth Bully Nurse Bull Headless Bicephalous Arachnoparasite Ripper Destroyer Colossus Infected soldier Infected civilian Infected madman Infected demolisher Infected prisoner

Dear friends, we are at the beginning of 2023, and we have a whole year ahead of us to use to improve ourselves as human beings! A little life advice that has helped me in these tough years on a personal level: when something you care about goes wrong, don't despair, but roll up your sleeves again and again because you don't know if the evil that has befallen you is the only way to achieve future well-being; one day you may even come to thank that evil. Do not give up! Do not give up! Do not give up! You are stronger than you think you are. Do not give up! Happy New Year to all!!! :)

In the next update, I intend to balance the units of the Survivors.

See you in the next update, Generals!

Source

Steam News / 1 January 2023

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