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Steam News14 June 202622d ago

Rebels Rework

Rebels Rework The rebellion system has been reworked Rebellions can now appear more frequently Rebels may emerge as civilizations that have no provinces but still have cores in provinces with high revolt risk Civil wars

In this update9

Full notes

Full Age of History 2: Definitive Edition update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions2 changes0 removals
  • Gameplay
  • Compatibility
  • UI and audio
  • Store
changedRebels ReworkThe rebellion system has been reworked
addedRebels ReworkRebellions can now appear more frequently
addedIf rebels win a war of independence or a civil war, after peace is signed:Happiness is raised to a minimum level to help stabilize the new civilization
addedCivil warsIn civil wars, if rebels win, all population of the original Civilization is transferred to the new Civilization.
addedCivil War in PolandThis update is now available in the main version of the game. If any major issues are discovered, it may be moved to beta testing while fixes are being worked on.
fixedEventsFixed an issue where custom event templates would not play a popup sound.

Age of History 2: Definitive Edition changes

changedThe rebellion system has been reworked
addedRebellions can now appear more frequently
addedHappiness is raised to a minimum level to help stabilize the new civilization
addedIn civil wars, if rebels win, all population of the original Civilization is transferred to the new Civilization.
addedThis update is now available in the main version of the game. If any major issues are discovered, it may be moved to beta testing while fixes are being worked on.

Rebels Rework

  • The rebellion system has been reworked

  • Rebellions can now appear more frequently

  • Rebels may emerge as civilizations that have no provinces but still have cores in provinces with high revolt risk

  • Civil wars can break out in provinces with high revolt risk

Added post-war recovery effects for successful rebellions.

If rebels win a war of independence or a civil war, after peace is signed:

  • Treasury is set to a minimum of 100 gold

  • All provinces receive free assimilation

  • Revolutionary risk in all provinces is reset to 0

  • Happiness is raised to a minimum level to help stabilize the new civilization

Rebel Civilizations

  • Rebels can emerge as one of the Suggested Civilizations in provinces with high revolutionary risk

  • This can include civilizations from different ages or civilizations not present in the scenario

Civil wars

  • In civil wars, if rebels win, all population of the original Civilization is transferred to the new Civilization.

Civil war was won by Switzerland Monarchy government type

Civil War in Hungary

Civil War in Poland

This update is now available in the main version of the game. If any major issues are discovered, it may be moved to beta testing while fixes are being worked on.

GameValues: gvRebels.json

UPRISING_FROM_CORES_CHANCE_100: 46, UPRISING_FROM_SUGGESTED_CIVS_CHANCE_100: 42, CIVIL_WAR_PROVINCES_REV_RISK: 0, REBELS_WON_MAX_REV_RISK: 0, REBELS_WON_MIN_HAPPINESS: 0.65,

Events

  • Fixed an issue where custom event templates would not play a popup sound.

store.steampowered.com/app/3381680/Age_of_History_2_Definitive_Edition/

Source

Steam News / 14 June 2026

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