In this update9
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Full Age of History 2: Definitive Edition update
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What changed
- Gameplay
- Compatibility
- UI and audio
- Store
Age of History 2: Definitive Edition changes
Rebels Rework
The rebellion system has been reworked
Rebellions can now appear more frequently
Rebels may emerge as civilizations that have no provinces but still have cores in provinces with high revolt risk
Civil wars can break out in provinces with high revolt risk
Added post-war recovery effects for successful rebellions.
If rebels win a war of independence or a civil war, after peace is signed:
Treasury is set to a minimum of 100 gold
All provinces receive free assimilation
Revolutionary risk in all provinces is reset to 0
Happiness is raised to a minimum level to help stabilize the new civilization
Rebel Civilizations
Rebels can emerge as one of the Suggested Civilizations in provinces with high revolutionary risk
This can include civilizations from different ages or civilizations not present in the scenario
Civil wars
In civil wars, if rebels win, all population of the original Civilization is transferred to the new Civilization.
Civil war was won by Switzerland Monarchy government type
Civil War in Hungary
Civil War in Poland
This update is now available in the main version of the game. If any major issues are discovered, it may be moved to beta testing while fixes are being worked on.
GameValues: gvRebels.json
UPRISING_FROM_CORES_CHANCE_100: 46, UPRISING_FROM_SUGGESTED_CIVS_CHANCE_100: 42, CIVIL_WAR_PROVINCES_REV_RISK: 0, REBELS_WON_MAX_REV_RISK: 0, REBELS_WON_MIN_HAPPINESS: 0.65,
Events
Fixed an issue where custom event templates would not play a popup sound.
store.steampowered.com/app/3381680/Age_of_History_2_Definitive_Edition/
Source
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