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Steam News2 September 20187y ago

Latest Updates - September 1st

Quite a few updates the last few days, including an important increase of combat speed in the arena. Combat - Delay between attacks significantly reduced. This speeds up AI attacks and matches considerably.

Full notes

Full Age of Gladiators II: Rome update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions4 changes0 removals
  • Gameplay
  • Balance
  • Events
  • Fixes
changedCombat - Delay between attacks significantly reduced. This speeds up AI attacks and matches considerably.
fixedGame - Fixed bug misrepresenting the player Perk damage increase for African gladiators
changedGame - Adjusted region label on recruitment screen to indicate scout is offering one or other of gladiator ethnicities
changedRandom Events - Staff upgrades will now reflect on Office screen, though not retroactively.
fixedGame - Fixed bug where Titan achievement was triggering at 30 million instead of 20.
fixedGame - Fixed bug where Augustus achievement was triggering at 60 million instead of 30.

Age of Gladiators II: Rome changes

changedCombat - Delay between attacks significantly reduced. This speeds up AI attacks and matches considerably.
fixedGame - Fixed bug misrepresenting the player Perk damage increase for African gladiators
changedGame - Adjusted region label on recruitment screen to indicate scout is offering one or other of gladiator ethnicities
changedRandom Events - Staff upgrades will now reflect on Office screen, though not retroactively.
fixedGame - Fixed bug where Titan achievement was triggering at 30 million instead of 20.

Quite a few updates the last few days, including an important increase of combat speed in the arena.

  • Combat - Delay between attacks significantly reduced. This speeds up AI attacks and matches considerably.

  • Game - AI controlled gladiators have their morale better managed.

  • Game - Fixed bug misrepresenting the player Perk damage increase for African gladiators

  • Game - Adjusted region label on recruitment screen to indicate scout is offering one or other of gladiator ethnicities

  • Random Events - Staff upgrades will now reflect on Office screen, though not retroactively.

  • Game - Fixed bug where Titan achievement was triggering at 30 million instead of 20.

  • Game - Fixed bug where Augustus achievement was triggering at 60 million instead of 30.

  • Game - Slaves going on quests will now remove all equipment.

  • Combat - Quick adjustment to AP being converted into counter-attack % (from a multiplier of 2 to 1).

  • Combat - Fixed bug where AI would use Yarrow occasionally during Attacks Of Opportunity.

  • Combat - Hold Ground for AI gladiators now convert AP into Counter-Attack %.

  • Game - Fixed bug where player ethnicity was not being saved and converted into morale bonuses for gladiators. This fix is only effective on new games.

  • Game - Fixed wording on Opposing Boss screen to reflect better reflect vs Player stats.

More to come! Thanks for all your continued support so far - I truly appreciate it.

Source

Steam News / 2 September 2018

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