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Steam News31 August 20187y ago

Latest Updates - August 30th

Big update today, including some combat changes. Combat - Unspent AP at the end of each turn gets turned into a counter-attack buff.

Full notes

Full Age of Gladiators II: Rome update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions2 changes1 removal
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
addedCombat - Unspent AP at the end of each turn gets turned into a counter-attack buff. So for example, if a gladiator has 5 unused AP, this will contribute 10% to their counter-attack chance during their defensive turn and reset once it is their attack turn again. This should add an additional element of thought when fighting.
removedCombat - Inspiration no longer used any AP.
changedCombat - Reduced glancing blow damage from 30% regular damage down to 20% regular damage.
addedWeapons - Lowered slightly the damage range of Sica and increased slightly the damage range of Spatha. Will only apply for new weapons on the market.
changedGame - Donate button costs 3,000 gold now instead of 2,000.
fixedCombat - Fixed bug where counter-attack attempts were sometimes tallying incorrectly.

Age of Gladiators II: Rome changes

addedCombat - Unspent AP at the end of each turn gets turned into a counter-attack buff. So for example, if a gladiator has 5 unused AP, this will contribute 10% to their counter-attack chance during their defensive turn and reset once it is their attack turn again. This should add an additional element of thought when fighting.
removedCombat - Inspiration no longer used any AP.
changedCombat - Reduced glancing blow damage from 30% regular damage down to 20% regular damage.
addedWeapons - Lowered slightly the damage range of Sica and increased slightly the damage range of Spatha. Will only apply for new weapons on the market.
changedGame - Donate button costs 3,000 gold now instead of 2,000.

Big update today, including some combat changes.

  • Combat - Unspent AP at the end of each turn gets turned into a counter-attack buff. So for example, if a gladiator has 5 unused AP, this will contribute 10% to their counter-attack chance during their defensive turn and reset once it is their attack turn again. This should add an additional element of thought when fighting.

  • Combat - Lowered the AP bonus of Inspiration from 5 AP to 3 AP.

  • Combat - Inspiration no longer used any AP.

  • Combat - Reduced glancing blow damage from 30% regular damage down to 20% regular damage.

  • Combat - Counter-attack now triggering during glancing blows.

  • Weapons - Lowered slightly the damage range of Sica and increased slightly the damage range of Spatha. Will only apply for new weapons on the market.

  • Game - Donate button costs 3,000 gold now instead of 2,000.

  • Combat - Fixed bug where counter-attack attempts were sometimes tallying incorrectly.

  • Special Items - Fixed bug where special items were sometimes taking away from Block or Dodge stats.

  • Combat - Fixed bug where Dodge and Block heals were assigned incorrectly.

  • Armory Capacity - Fixed bug with armory capacity reverting back to 10 on second new games.

  • Gladiators - Fixed bug where they still were not getting hall of fame votes when released.

Thanks again for all of your amazing support thus far!

Source

Steam News / 31 August 2018

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