Full notes
Full Age of Gladiators II: Rome update
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What changed
- Balance
- Gameplay
- UI and audio
- Fixes
Age of Gladiators II: Rome changes
Big update today, including some combat changes.
Combat - Unspent AP at the end of each turn gets turned into a counter-attack buff. So for example, if a gladiator has 5 unused AP, this will contribute 10% to their counter-attack chance during their defensive turn and reset once it is their attack turn again. This should add an additional element of thought when fighting.
Combat - Lowered the AP bonus of Inspiration from 5 AP to 3 AP.
Combat - Inspiration no longer used any AP.
Combat - Reduced glancing blow damage from 30% regular damage down to 20% regular damage.
Combat - Counter-attack now triggering during glancing blows.
Weapons - Lowered slightly the damage range of Sica and increased slightly the damage range of Spatha. Will only apply for new weapons on the market.
Game - Donate button costs 3,000 gold now instead of 2,000.
Combat - Fixed bug where counter-attack attempts were sometimes tallying incorrectly.
Special Items - Fixed bug where special items were sometimes taking away from Block or Dodge stats.
Combat - Fixed bug where Dodge and Block heals were assigned incorrectly.
Armory Capacity - Fixed bug with armory capacity reverting back to 10 on second new games.
Gladiators - Fixed bug where they still were not getting hall of fame votes when released.
Thanks again for all of your amazing support thus far!
Source
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