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Steam News1 March 20233y ago

Map Filter, Game Listing, Formatting

UI: map filter allowing to search locally installed map scenarios by number of players, teams and if balanced or not. UI: minor update for rankings table coloring.

Full notes

Full Age of Conquest IV update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes7 additions10 changes1 removal
  • UI and audio
  • Gameplay
  • Server
  • Events
  • Performance
changedUI: map filter allowing to search locally installed map scenarios by number of players, teams and if balanced or not.
changedUI: minor update for rankings table coloring.
addedTOP Ranked: the TOP-3 ranked players in the slow section now have 31 days (instead of 28 days) to play a game to not have their rating decrease automatically.
changedGame Listing: the spectators/watch panel has now a [List All...] button that lists all the games in the system across all the servers.
changedModding: modding instructions moved from website directly into the game (so they can also be translated).
removedSteam Browser: now disabled and the game uses a regular browser to open link (some stuff just doesn't work right with the Steam browser).

Age of Conquest IV changes

changedUI: map filter allowing to search locally installed map scenarios by number of players, teams and if balanced or not.
changedUI: minor update for rankings table coloring.
addedTOP Ranked: the TOP-3 ranked players in the slow section now have 31 days (instead of 28 days) to play a game to not have their rating decrease automatically.
changedGame Listing: the spectators/watch panel has now a [List All...] button that lists all the games in the system across all the servers.
changedModding: modding instructions moved from website directly into the game (so they can also be translated).
  • UI: map filter allowing to search locally installed map scenarios by number of players, teams and if balanced or not.

  • UI: minor update for rankings table coloring.

  • TOP Ranked: the TOP-3 ranked players in the slow section now have 31 days (instead of 28 days) to play a game to not have their rating decrease automatically.

  • Game Listing: the spectators/watch panel has now a [List All...] button that lists all the games in the system across all the servers.

  • Modding: modding instructions moved from website directly into the game (so they can also be translated).

  • Steam Browsernow disabled and the game uses a regular browser to open link (some stuff just doesn't work right with the Steam browser).
  • Formattingsupport for monospaced texts integrated (ASCII only). Code tags "{MONO}" which is new, and "{CODE}" which is now working.
  • Formatting: support for color multiplication inside a text when using {TINT:...|M}.

  • Disabling AIrated games require the AI to be enabled in multiplayer games for balancing reasons. If the AI option is disabled, a game needs to be set to non-rated.
  • Release History: now shown within the game via settings screen under "History".

  • Release/Latestthe latest release information is now shown if you are running a new version and there is versioning information available.
  • Announcement Board: moved the announcement link data to a different table, so announcement will appear blank/different until everyone has the latest version.

  • Announcement for New Releases: the announcements for the latest update are now auto-generated for both the player and moderator walls.

  • Languagefont updated with additional glyphs for rendering.
  • Language: re-formatted instructions for translations, API access, modding and such.

  • Languagelatest translations added - Thanks :-D
  • Language: minor spelling fixes.

  • Moderation: Executives can now also delete quick join games and games created via event system.

  • Maintenancebuild system updated to gradle 7.6 (from 6.9.2).
  • Bugfix: approving (or rejecting) a large number of transactions could result in a network timeout because it took too long.

  • Bugfix: bugfix for certain HTTP calls having GET/POST and Content-Type wrongly defined.

  • Bugfix: improper screen context size when application exited fullscreen mode via outside call (not from within game).

  • Bugfix Crashessome potential crashes at boot of the game identified and fixed.
  • Bugfix Crashes: re-try starting the application with OpenGL ES 2.0 ANGLE ON or OFF (if the other method fails and the application crashes).

Source

Steam News / 1 March 2023

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