Age of Conquest IV
Steam News 1 March 20262mo ago

Update 4.51.402 - Modding Update

Modding & Upload: publishing a map is now free, so is downloading your own map. Modding Tutorial: there is now a new modding tutorial on YouTube explaining the latest map editor at: https://youtu.be/02mSoaUEnWE Modding:…

Update log

Full Age of Conquest IV update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes4 additions11 changes1 removal
  • Maps
  • Store
  • Gameplay
  • Performance
  • Server
changedModding & Upload: publishing a map is now free, so is downloading your own map.
addedModding Tutorial: there is now a new modding tutorial on YouTube explaining the latest map editor at: https://youtu.be/02mSoaUEnWE
changedModding: game window starts flashing when a bundle update has completed, to indicate ready to continue working.
addedLanguage: latest translations added - Thanks :-D
changedMaintenance: updated Urchin.
addedMaintenance: terms of service added.
  • Modding & Upload: publishing a map is now free, so is downloading your own map.

  • Modding Tutorialthere is now a new modding tutorial on YouTube explaining the latest map editor at: https://youtu.be/02mSoaUEnWE
  • Modding: game window starts flashing when a bundle update has completed, to indicate ready to continue working.

  • File Dialog: double-click now opens and saves files also.

  • CosmeticLanguage: latest translations addedThanks :-D
  • Maintenanceupdated Urchin.
  • Maintenanceterms of service added.
  • Maintenance: QR-Code generator integrated.

  • Maintenanceimproved logging for string parser (debug instead of error).
  • Maintenanceupdated libGDX to version 1.14.0 (fixes some crashes).
  • MaintenanceDroid multidex option removed (obsolete).
  • Maintenancetime utility updated to ISO-8601 time (proleptic Gregorian calendar).
  • Maintenance: StringBuffer replaced with CharArray (inc. performance).

  • Maintenance: self-hosted server status page.

  • Performanceonly updating audio volume when changed (~0.5% faster).
  • Performanceupdate for general I/O (improved via profile analysis).
  • Performanceimprovement for string allocations (reduced allocations).
  • Bugfix: Epic purchase validation didn't work anymore together with the latest Epic SDK.

  • Bugfix: not showing Getdown files in file selector.

  • Bugfix: wrong error handling in transaction when score serve was offline did prevent games from ending properly (exception now forwarded).

  • Bugfix: SHIFT + ESC doesn't trigger dialog popup, but switches to/from fullscreen mode as designed.

  • Bugfix Crasheswhen in the animation editor (modding section) a blank image got added.
  • Bugfix Crashes: when wait panel didn't get created yet (null pointer).

Source

Steam News / 1 March 2026

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