Update log
Full Age of Conquest IV update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Server
- Maps
- Store
Tournament Players: there is now a popup that lists all the tournament players (not just the ones in a game).
- AFK Playersreduced the signup period (before a tournament starts) for slow tournaments from 30 to 7 days to reduce number of AFK players.
- AFK Playersreduced the signup period (before a tournament starts) for new players to 1 day (instead of 7). Will reduce new players that join a tournament but never return.
- Game Setup Option "Protectorates"if the option is disabled, protectorates are not available within the game (unless setup beforehand in the scenario).
Password Protected Games: creating them is now free (no cost). Instead, there is now a donation popup asking for covering server fees (can be skipped).
Server Fees: it's now possible to donate coins to cover server fees for multiplayer.
Coin Statistics: coin statistics, i.e. what given out and what's been used is now visible inside the player stats.
Translation Statistics: now show also within the player stats, in addition to the language center.
- Payment DialogLook & Feel of the payment popup improved.
Modding: the map screenshots are now stored within each map. You set them where you also set the icons. That means you don't need to specify them anymore during upload!
Modding: faction, team and province names can now be entered in-place for multiple languages. For example EN, DE, IT, AR, JP etc. translations can now be entered for a single text to be displayed.
Game Setup Popup: they popup does not close anymore when an entry was invalid, allowing to easier fix the issue without having to restart (usability).
Translations: make it clear that no AI-generated texts will be accepted.
- Translationsadded quite a few translations from e.g. the maps which were not yet available for translation.
- CosmeticLanguage: latest translations addedThanks :-D
Settings Screen: elements re-ordered for clarity.
Maintenance: bundle batch-upload functionality (internally used).
Maintenance: bundle batch-update functionality (internally used).
Maintenance: check for negative version numbers.
- Maintenancereduced logging from (E) to (I)/(W) where applicable.
Maintenance: limiting max. number of pending translations to 250 to prevent abuse. Have the pending translations approved first before continuing.
Maintenance: showing map version when approving pending maps.
Maintenance: IP lookup table switched to "ipblocks" (from GeoIP).
Maintenance: rate limiter for username recovery.
- MaintenanceSteam SDK wrapper updated to latest 1.10.0.
- Maintenancepayment methods updated (e.g. Stripe)
Maintenance: "jsch" library upgraded to 2.28.0 (Server).
- Maintenancegradle build system updated with shared platform plugins and central properties file for all envs.
Bugfix: Release Tracker was doing too much file I/O (on Server!).
Bugfix: Epic purchase restore/etc. didn't work because some dependencies were missing.
Bugfix: rendering line-graphs was wrong on WebGL.
- Bugfix (Trial)Droid SignIn updated as it doesn't work for all users (unclear how to properly fix).
Bugfix Crashes: in animation editor when width or height was '0' (division by 0).
Bugfix Crashes: preventing stackoverflow when locale lookup was called again from the same thread in a recursive loop.
Source
