Full notes
Full Age of Conquest IV update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Server
- Performance
Age of Conquest IV changes
- Cachemap
Latest Update:
- App Bootupimproved loading speed of game. Secondary assets are loaded in background allowing to enter the home screen much faster.
- Rankingsclan button re-instated that is shown for players that are in a clan (previously removed but added again due to it being requested :-).
- Languagelatest translations added - Thanks :-D
Clan Notifications: notification for clan member actions (e.g. role changes/removals) now also list the user that made the change.
Investigated: deleted wall messages that still appear for other players: due to caching, deleted wall message will still show for players that have seen it before it got deleted. Won't fix for now.
Investigated: scrolling a panel while an onscreen keyboard was visible and offsets the screen (reported by Eogum). The scroll view scrolls in mysterious ways at first glance, but actually it works as intended. The system tries to keep the text input within view so one can see the contents while typing :)
Integration itch.io: started showing rating option (if user likes to do it).
- Server SideGeo IP lookup database updated (able to resolve previously missing addresses).
- Server Sideaccount deletion improved (deletes all relevant data also).
- Internalaccount modus "DELETED" added.
- Maintenanceimproved error handling/output for text parsing (decorated strings).
Maintenance: replace legacy android.support /w androidx library.
Bugfix: translation approvals/rejections did not always work, i.e. no approval was done (server wrongly assume one of the lists was sorted, but it wasn't).
Bugfix: application exit now properly releases audio resources (proper native cleanup on desktop).
- Bugfixincreased allowed screen aspect ration to improve scaling on full screen (Droid).
- Bugfixusing a new minus '-' sign with same format as the '+' sing which ended up not showing because it wasn't included in the bitmap font.
- Bugfix (Server)reduced deadlocks accessing the database and cache (using separate caches now for separate request).
Bugfix: code & logging update for when the server becomes stuck and doesn't update games anymore.
Bugfix Crashes: if proxy detection failed (will just not work, rather than crash!).
Bugfix Crashes: storing loaded image data via render-thread (should reduce crashes?).
- Bugfix Crashesreduced the max. number of simultaneous sounds that can be played at same time (fixes ANRs on e.g. Droid?).
Bugfix Crashes: error reporting possible now if the app crashes during startup (error got swallowed before).
Bugfix Crashes: preventing the data loader to report results twice (potentially resulting in crashes).
Source
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