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Steam News4 December 20257mo ago

Thank You for the Incredible Support!

Hello everyone! We want to start by saying a huge thank you to all of you who wishlisted Age After Age, joined our community, and reached us out.

In this update4

Full notes

Full Age After Age update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

0 fixes0 additions6 changes0 removals
  • Gameplay
  • Performance
  • Balance
changedDev Blogs Are Coming - Let’s Build This WorldExplain how different gameplay systems work
changedDev Blogs Are Coming - Let’s Build This WorldReveal early versions of mechanics, buildings, logistics, and era transitions
changedDev Blogs Are Coming - Let’s Build This WorldWe will be switching between the methods of dev blogs writing, some would be interviews, some showcasing, and some teasing. So stay tuned not to miss anything.
changedQuality First - QA Is a Major FocusStability testing
changedQuality First - QA Is a Major FocusBalance checks
changedQuality First - QA Is a Major FocusPerformance optimization

Age After Age changes

changedExplain how different gameplay systems work
changedReveal early versions of mechanics, buildings, logistics, and era transitions
changedWe will be switching between the methods of dev blogs writing, some would be interviews, some showcasing, and some teasing. So stay tuned not to miss anything.
changedStability testing
changedBalance checks

We want to start by saying a huge thank you to all of you who wishlisted Age After Age, joined our community, and reached us out. Your early support means the world to us - it motivates our entire team at Farom Studio as we continue building the game.

Dev Blogs Are Coming - Let’s Build This World

We’re excited to announce that we will soon begin publishing regular Dev Blogs here on Steam.

These posts will:

  • Show behind-the-scenes progress

  • Explain how different gameplay systems work

  • Reveal early versions of mechanics, buildings, logistics, and era transitions

  • Give you insight into how the world of Age After Age evolves over time

We will be switching between the methods of dev blogs writing, some would be interviews, some showcasing, and some teasing. So stay tuned not to miss anything.

Demo is Planned

We are also working toward offering a free playable demo. This will let everyone try the game early, experience its core systems, and give us feedback before launch.

More details will come in one of the upcoming dev blogs.

Quality First - QA Is a Major Focus

City builders and economic strategies rely heavily on stable systems, smart AI, and clean interfaces. That’s why we want to be very clear: QA (Quality Assurance) is one of our main priorities throughout development.

We are dedicating significant time to:

  • Stability testing

  • Balance checks

  • Performance optimization

  • Catching edge cases in logistics and production chains

  • Ensuring era transitions work smoothly and consistently

We want Age After Age to launch as a clean, polished product, and strong QA is essential to achieving that. We have internal play tests, where we share and collect feedback. Of course, our future player base will be the main source of feedback, but currently, you'll have to trust us, we are working on it. :)

Stay With Us

Thank you again for being here at the very beginning of this journey. Your support gives life to this project, and we can’t wait to share more.

See you soon in Dev Blog #1! Also, we are working on the issue that some people read the title as Age Age After. :D - Farom Studio

Source

Steam News / 4 December 2025

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