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Steam News18 December 20257mo ago

December 2025 Dev Update

Greetings soldiers of Genua! 2026 is just around the corner and our team is going to take some well deserved time off around the holidays, but we’re still working hard on building the wonderful world of Aegis Force.

Full notes

Full Aegis Force: The Scorian War update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings soldiers of Genua! 2026 is just around the corner and our team is going to take some well deserved time off around the holidays, but we’re still working hard on building the wonderful world of Aegis Force.

What changed

1 fix3 additions4 changes0 removals
  • UI and audio
  • Gameplay
changedTechnical UpdatesThe team has done a ton of work preparing to release the prologue section of the demo combined with Chapter 1 for a more cohesive experience and a lot of UI updates and bug fixes! This will be available for the public to play by the end of December and we’ll post an announcement when it’s officially launched. Some of the updates include:
fixedTechnical UpdatesUpdated menu binding for keyboard & mouse controls and fixed some UI dropdowns not working
changedTechnical UpdatesAdjusted music and sounds during scene transitions
addedTechnical UpdatesAdded missing lore and provided extra clue for Ruiners Pass exploration
addedArt CornerAs the team is now working on the next game chapter, we’re creating a lot of new sprites for NPCs, animals, background details, and team members. Check out what’s new for this month!
changedSocial SpaceOur big highlight this month is that we participated in the Best Indie Games Winter Showcase in early December! It was amazing to show off our gameplay footage and trailer to such a large audience. Thank you to Best Indie Games for including Aegis Force in such a stacked lineup!

Aegis Force: The Scorian War changes

changedThe team has done a ton of work preparing to release the prologue section of the demo combined with Chapter 1 for a more cohesive experience and a lot of UI updates and bug fixes! This will be available for the public to play by the end of December and we’ll post an announcement when it’s officially launched. Some of the updates include:
fixedUpdated menu binding for keyboard & mouse controls and fixed some UI dropdowns not working
changedAdjusted music and sounds during scene transitions
addedAdded missing lore and provided extra clue for Ruiners Pass exploration
addedAs the team is now working on the next game chapter, we’re creating a lot of new sprites for NPCs, animals, background details, and team members. Check out what’s new for this month!

Technical Updates

The team has done a ton of work preparing to release the prologue section of the demo combined with Chapter 1 for a more cohesive experience and a lot of UI updates and bug fixes! This will be available for the public to play by the end of December and we’ll post an announcement when it’s officially launched. Some of the updates include:

  • Resolving some boundary issues and preventing blocking objects from becoming transparent

  • Updated menu binding for keyboard & mouse controls and fixed some UI dropdowns not working

  • Adjusted music and sounds during scene transitions

  • Added missing lore and provided extra clue for Ruiners Pass exploration

Art Corner

As the team is now working on the next game chapter, we’re creating a lot of new sprites for NPCs, animals, background details, and team members. Check out what’s new for this month!

Steam post imageSteam post imageSteam post image

Steam post imageSteam post image

Steam post imageSteam post image

Social Space

Our big highlight this month is that we participated in the Best Indie Games Winter Showcase in early December! It was amazing to show off our gameplay footage and trailer to such a large audience. Thank you to Best Indie Games for including Aegis Force in such a stacked lineup!

View store page We’re also starting to prepare for our upcoming Kickstarter in a few months. Join our Discord to let us know your ideas on what perks you’d like to see for different support tiers and how we can keep integrating the voice of our community into the game’s active development!

What’s Coming

We’re continuing to build the game as quickly and effectively as we can and should have lots more new sneak peeks to share next month! We’re also looking forward to participating in more game festivals and will share more as we get closer to some of our key marketing dates.

Thanks again for all your feedback and support! Until next time!

Source

Steam News / 18 December 2025

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