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Full Aegis Force: The Scorian War update
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Repeated intro
Greetings soldiers of Genua! Remember our OG demo where Callon & Orvus go on their first mission in the border town of Lendene? The team has been working hard incorporating all the art, UI, VFX, sound design, and cut scene updates we worked on for the Ruiners Pass demo into our original prologue so we can combine the two into one amazing "first chapter". Stay tuned, we're getting close to finishing testing...
What changed
- UI and audio
- Fixes
- Gameplay
Aegis Force: The Scorian War changes
Technical Updates
We released two additional patches in October where we added in the new cathedral playable area and also fixed some combat and directional bugs. One of our most common bug reports was not being able to use potions to heal characters outside battle, and that is fixed now :)
What's coming up?
Polish prologue updates and bug fixes
Adding language selection screens and translation text (working on French, Japanese, Portuguese, Korean, Spanish, Russian at the moment with more to come)
Integrate new cutscenes
Continue visual polish of cathedral interior and resolve camera angle issues
Art Corner
Check out some screenshots of the cathedral interior! There's some tricky puzzles in here, so keep an eye out for clues and watch out for the undead...
We also continue making new sprites and animations for characters and NPCs, this month's preview is Noa, a Zenuan elder, and a beetle you may have to fight later on.
Steam post imageSteam post imageSteam post image
Social Space
We took a break from doing a Youtube dev diary last month but will have one to share within the next few weeks! However, we've seen some awesome streams and videos come out over the last month from content creators still discovering Aegis Force. Check them out today!
Make sure to join our Discord so you can keep up on our development progress, give feedback to the devs, and see the latest news!
What's Coming
We're putting the finishing touches on the prologue update and will share with all of you once the first chapter is completely integrated and ready to play. We've still got a long list of things to do to make the playing experience even better and your comments help us build this out further! Oh and keep an eye out for the upcoming Steam Winter Showcase starting in a couple weeks, we're excited to be part of it :)
Thank you all so much for spending time playing our demos, reporting bugs, and sharing creative ideas on what you'd like to see in the world of Genua. Until next time!
Source
Changelog.gg summarizes and formats this update. How we read updates.
