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Steam News16 October 20223y ago

Overhaul Update (v0.10.3)

Hi captains! This update is out, now! You can play it yourself through the playtest option or through the demo. Those are the highlights: New networking framework Felling lonely in your ship far away from any outpost?

In this update1

Full notes

Full Adrorium update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes18 additions7 changes0 removals
  • Gameplay
  • Server
  • UI and audio
  • Balance
  • Performance
addedHi captains! This update is out, now! You can play it yourself through the playtest option or through the demo. Those are the highlights:New networking framework
changedHi captains! This update is out, now! You can play it yourself through the playtest option or through the demo. Those are the highlights:Felling lonely in your ship far away from any outpost? Join servers with 2 clicks so you can feel lonely with your friends together. Supporting 3 server types: > UNET, fast and simple but require port forwarding and no server listing > Photon, higher latency but always works without hiccups > Steam net(not tested) which is a mix of both.
addedHi captains! This update is out, now! You can play it yourself through the playtest option or through the demo. Those are the highlights:New airlock
changedHi captains! This update is out, now! You can play it yourself through the playtest option or through the demo. Those are the highlights:Realistic model ..... check. Nice animation ..... check. Juicy sound effects .... check. Docking capabilities .... check. Automated mode .... check. Timed cycle .... check.
addedHi captains! This update is out, now! You can play it yourself through the playtest option or through the demo. Those are the highlights:New Maz assault riffle
changedHi captains! This update is out, now! You can play it yourself through the playtest option or through the demo. Those are the highlights:What looter shooter would Adro be without a assault riffle? Sleak design, high dps, custom sound effects.... it can even damage drones, I mean, what else could you want?

Adrorium changes

addedNew networking framework
changedFelling lonely in your ship far away from any outpost? Join servers with 2 clicks so you can feel lonely with your friends together. Supporting 3 server types: > UNET, fast and simple but require port forwarding and no server listing > Photon, higher latency but always works without hiccups > Steam net(not tested) which is a mix of both.
addedNew airlock
changedRealistic model ..... check. Nice animation ..... check. Juicy sound effects .... check. Docking capabilities .... check. Automated mode .... check. Timed cycle .... check.
addedNew Maz assault riffle

Hi captains! This update is out, now! You can play it yourself through the playtest option or through the demo. Those are the highlights:

New networking framework

Felling lonely in your ship far away from any outpost? Join servers with 2 clicks so you can feel lonely with your friends together. Supporting 3 server types: > UNET, fast and simple but require port forwarding and no server listing > Photon, higher latency but always works without hiccups > Steam net(not tested) which is a mix of both.

New airlock

Realistic model ..... check. Nice animation ..... check. Juicy sound effects .... check. Docking capabilities .... check. Automated mode .... check. Timed cycle .... check.

New Maz assault riffle

What looter shooter would Adro be without a assault riffle? Sleak design, high dps, custom sound effects.... it can even damage drones, I mean, what else could you want?

New shotgun

Gone is the smg placeholder model, with custom animations and buffed stats the new shotgun will be your go to choice for raiding.

New models for several blocks

Introducing the new screen, with a better design then the predecessor it features additional info regarding grid levels, propulsion stats and ship dimensions. Landing pad and solar panels got refitted as well.

New ui design

It was about time to pump some quality and cohesion into the menu. All elements are organized properly and use the same aesthetic.

New station missions

Brand new Distress signal, Investigate Unknown signals and few more missions were introduced to replace the useless previous ones.

Targetable markers

Yes, get them juicy nav assist intel for distant locations as well.

Damaged blocks show on ui

Tired of running around the ship to find the damaged blocks? Say no more. Ship maintenance is gonna be way easier when you can see which blocks were damaged with the new damage indicators, just hold a tool in your hands.

Balanced loot and recipes

Removed lots of unneeded or abundant items, added few more intermediary recipe ingredients and removed all weapons from loot since you can craft them now. Added recipes for some blocks and simplified others.

New item icons

Did I mention this is a overhaul update? where I mostly improve a preexisting part of the game, well lots of items got new 3d renders as icons of AAA quality. Would you believe me if I told you some of them were 5 years old?

Updated consoles

Redistributed the buttons to the rest of the console, some new text and new functionalities and added few more buttons, I mean, Who doesn't like more buttons?

New sound effects

Reloading, firing, boosters and airlock sounds got a level up and it's not in volume.

Many bugfixes

I even wonder how could some bugs make it so far into development without getting caught...

Performance improvements

Drastically reduced draw calls by batching meshes of the same type into a single call. Made planet bases spawn around the player instead of having precalculated spawn positions to reduce save file size. Less triangles and draw calls from the new blocks. Also recycled materials for multiple blocks to prevent expensive gpu context changes.

Other changes

New material for fps hands, instant crafting and speed info on driving ui are some of the new additions as well as improved item and mission modding. Steam integration is in prototype phase so next update expect full support. Vehicles and current time are shown on UI. Tools have further reach and undocking can be done from cockpit.

Signing out, Beholder

Source

Steam News / 16 October 2022

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