Full notes
Full Adorable Adventures update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Performance
Adorable Adventures changes
Hi All,
Thanks for all your feedback so far. We have updated the demo today with a couple of big improvements:
Sliding has been improved, Boris is less slippery and can more easily navigate the terrain
UI has been made more responsive
English voice-over available
We still have some fixes in the works, specifically for getting stuck inside things and resolution issues.
In the previous updates we improved:
Sidequest pages have completion states
More robust savegame system
Performance improvements to achieve more stable framerate
Camera improvements to avoid camera clipping through ground
Camera sensitivity by default lowered (can be adjusted in options)
DirectX12 as option for start
Thank you for playing, your feedback is encouraging. We continue to improve the demo and this also improves the full game!
Thank you,
Wild Sheep Studio team
Source
Changelog.gg summarizes and formats this update. How we read updates.
