What changed
6 fixes1 addition1 change0 removals
fixedHey everyone!Thank you so much for all your positivity and constructive feedback following the launch of Adorable Adventures last week! Weāve got some good news to share as Hotfix 1 is now live! This update features a number of important bugfixes for the most commonly reported issues, read on for the full list of changes:
fixedHey everyone!Implemented rolling save system - Fixed save game not working properly. Saves no longer become corrupted when using unstuck or falling out of the map. A failsafe has been added that reactivates saving/unstuck when players interact with an object, in case saving does not come back after dialogue/tutorial ends.
fixedHey everyone!Fixed potential to fall through the map - Fixed some locations where it is possible to fall through the map. Implemented a failsafe when Boris falls through the world the game will fade out, show Boris with a parachute, teleport to the start location and fade in. Combined with save changes this should also prevent corrupt saves in these instances.
fixedHey everyone!Fixed unstuck breaking Borisās movement when used during an animation state
fixedHey everyone!Fixed Boris getting stuck in place when performing interact actions during an animation
fixedHey everyone!Fixed incorrectly unlocking all scents
Adorable Adventures changes
fixedThank you so much for all your positivity and constructive feedback following the launch of Adorable Adventures last week! Weāve got some good news to share as Hotfix 1 is now live! This update features a number of important bugfixes for the most commonly reported issues, read on for the full list of changes:
fixedImplemented rolling save system - Fixed save game not working properly. Saves no longer become corrupted when using unstuck or falling out of the map. A failsafe has been added that reactivates saving/unstuck when players interact with an object, in case saving does not come back after dialogue/tutorial ends.
fixedFixed potential to fall through the map - Fixed some locations where it is possible to fall through the map. Implemented a failsafe when Boris falls through the world the game will fade out, show Boris with a parachute, teleport to the start location and fade in. Combined with save changes this should also prevent corrupt saves in these instances.
fixedFixed unstuck breaking Borisās movement when used during an animation state
fixedFixed Boris getting stuck in place when performing interact actions during an animation
Hey everyone!
Thank you so much for all your positivity and constructive feedback following the launch of Adorable Adventures last week! Weāve got some good news to share as Hotfix 1 is now live! This update features a number of important bugfixes for the most commonly reported issues, read on for the full list of changes:
Implemented rolling save system - Fixed save game not working properly. Saves no longer become corrupted when using unstuck or falling out of the map. A failsafe has been added that reactivates saving/unstuck when players interact with an object, in case saving does not come back after dialogue/tutorial ends.
Fixed potential to fall through the map - Fixed some locations where it is possible to fall through the map. Implemented a failsafe when Boris falls through the world the game will fade out, show Boris with a parachute, teleport to the start location and fade in. Combined with save changes this should also prevent corrupt saves in these instances.
Fixed unstuck breaking Borisās movement when used during an animation state
Fixed Boris getting stuck in place when performing interact actions during an animation
Fixed incorrectly unlocking all scents
Weāve retired our previous feedback and bug reporting thread and have opened a new one here. If you encounter any more issues following this update please do leave a comment!
More improvements and content will be coming soon, so stay tuned for more updates! š½š
Wild Sheep Studio & PQube