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Full notes
Full Adorable Adventures update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
- Events
- Balance
Adorable Adventures changes
Hi everyone!
We’re excited to be back with our first major post-release patch for Adorable Adventures! Version 1.1 introduces two additional voiceover languages for Max, along with lots of lovely quality of life changes, Steam Deck improvements, additional options, and bugfixes. On top of that we've also made some adjustments to regional pricing for certain regions in response to your feedback. Read on for a full list of changes:
New voiceover languages
Added Chinese + German voiceover options for Max
Quality of life changes and further polish
Added hints on feather puzzle detail page
Cursor speed increased and snap in menu added
Separate mouse sensitivity for playing with mouse added
Various optimizations
Removed text that says there will be a reward for photoquest
Mama rabbit quest ending improved
Separate camera mode for view locations added
Rabbits movement/AI improved to help them avoid getting stuck
Game will now pause when focus change on PC
Honey now breaks and splashes when falling
Splash VFX added to the end of river
Players can now see text on detail page regardless of how many of one scent they have smelled
Added sounds for pacifier, carrot, golden feather, glasses and bottle
Improved photoquest location acceptance
Added the option to hold button to speed up credits
Steam Deck improvements
We now show correct glyphs for Steam Deck, and accept Steam controller setups
Adjusted text size for readability on Steam Deck
Additional options
Added various PC graphics options (including FPS limiting)
Camera lock + camera controls disable options added
Bugfixes
Can retrigger ending cine after ending
Infinite viewpoint unlocking
Save beechfruit state
Conflicting smells in front of waterfall cave
Seesaw freeze
Dug up items incorrectly positioned in mouth
Belle and Gary incorrectly positioned for quest when rushing
Pausing application when controller is disconnected added on PS5
Soccerball net missing collison
Old boar appeared incorrectly on LOW graphics
Message pole physics broken
Delay on goal scored VFX
Hole in ashes zone
Moccus eyes appear incorrectly
Game stuck when smelling poo after mother tutorial
Feather goes into the ground too much when dropped
Some rocks shouldn't be climbable
Playing trash dialogue when non-trash items deposited
Boris getting stuck when activating the sit on the ashes sit point
Ramp for maxime's cabin has a hole in it
Saving and quitting to main menu after finding 'Spotted arum' causes a blocker
French translation for Rock "brother" is incorrect
It is possible to become immobilized after spamming button on garden
Regional price changes
Regional pricing has been adjusted down for the following regions:
China
Hong Kong
Norway
Poland
Singapore
Taiwan
Ukraine
As always thank you so much for your continued support, and just to let you know that we’re not done yet! We have lots of new content planned to release over the coming months, and we’ll be in touch very soon to let you know exactly what this will look like.
Wild Sheep Studio & PQube
Source
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