In this update2
Full notes
Full Adaptory update
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What changed
- Balance
- Fixes
- Performance
Adaptory changes
This is a small patch that fixes a couple of small bugs! (Spoilers ahead)
Balance
Increased the minimum distance that guaranteed glowrose plants would generate from the crashed ship
Decreased the number of plants and buildings generated in world generation
Increased glowrose harvestable value from 3.0 growth to 6.0 growth
Fixes
Fixed fullscreen CHARLI and "next update" not animating
Fixed explorers in the new game panel not animating
Fixed a rare crash when a challenger would write a diary entry about the second explorer death
Fixed the urgent errand texture rendering for a single frame when placing dig or build instructions
Fixed explorer thought bubbles appearing in the top select pawn icons
Fixed a rare bug where a coralite plant may not generate
Fixed explorers getting stuck permanently carrying other dead explorers if they passed out, lost their path, or died
Fixed some lasers rendering to weird off-screen positions
Fixed explorers constantly making jumping and landing noises
Fixed two liquid or gas pipes of different lengths not merging their contents
Fixed liquid and gas pipe contents renderers sometimes displaying the wrong element type (visual only)
Source
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