Full notes
Full Adaptory update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
Adaptory changes
It’s taken 9,507 commits, twelve physical events, four years, and a baby… but Adaptory is finally HERE! I hope that you enjoy Adaptory. <3
Please also consider leaving an honest review of Adaptory on Steam. Each review makes a massive difference to the game’s visibility – especially any review made in the next two hours. Thank you!
We’ve added LOTS of new content and systems for you to play with in Early Access, and full patch notes from the demo have been listed below. We’re excited for everyone to experience all the new content we’ve been keeping under wraps!
The full patch notes (eleven pages long!!) are on the blog. Adaptory's post-EA roadmap has been announced!
Early Access is the next step in Adaptory's journey to v1.0. I still have a lot more content, systems and development work planned for future updates, now that there’s a really rock-solid foundation for the game, and I want to hear your ideas and feedback going forwards. We’ve just posted the roadmap for Adaptory’s next three updates on the Steam page!
But quickly, a personal note: I’d really like to share my heartfelt gratitude for all the support I’ve had over these four years.
To my partner for their endless support, patience, and helping me embrace this wild idea while going on long walks during lockdown; to my friends and family, who have tolerated so many rambling conversations about video games; to the Wellington musical theatre community, watching my prototype videos in the green room with awe and enthusiasm; to Care, Cass, Evan, Kat, indie.io, Mika, Ruby, and Sabrina, for working with me so patiently and professionally to help me create the game that’s been living in my head; to NZ CODE and Vee, who helped me massively level up my gamedev, made me write an actual business plan, and brought me halfway around the world – twice!; to the NZ gamedev scene for being so welcoming to someone who’s never done this before; to the hundreds of lovely new friends, fans, press, and content creators I’ve had the pleasure to meet in person at Armageddon, NZGDC, PAX, Gamescom, and others; and to our fantastically supportive Discord community , who have tested the demo so thoroughly and passionately – thank you all so, so much.
And please, let me know what you think! If you happen across any bugs, or if anything is confusing – please let us know ASAP (either on Discord or in the Steam Community) so we can patch them today. If you end up streaming the game, please also let me or Ruby know so we can pop in and say hi :D
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Oh yeah, and I’m also thrilled to announce that we’re also releasing the official Adaptory soundtrack today!! Surprise!
Adaptory's official soundtrack is now available!
I feel incredibly lucky to have worked with Sai on his amazing soundtrack, and I’m thrilled that Sai has compiled it into a full OST. You can buy the album on Bandcamp, and it will become available on Steam soon!
Source
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