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Steam News9 January 20265mo ago

Sharper combat, clearer bargains, and early transmutation

Another alpha is out! This one is a mix of combat feel improvements, early crafting groundwork, and a small but important step toward localization: The Steam page is now available in English, Spanish, and Japanese.

Full notes

Full Ad Iterum update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • UI and audio
  • Balance
addedThis one is a mix of combat feel improvements, early crafting groundwork, and a small but important step toward localization: The Steam page is now available in English , Spanish, and Japanese .
changedFull in-game localization itself will come later on, once all the strings stop changing every five minutes.
addedI’ve improved the visuals and added new sounds so melee and ranged attacks are easier to tell apart. When you switch to ranged mode, the game will also auto-target the closest enemy, which should make quick swaps less awkward. This was brought during alpha testing on a stream, so thanks for the suggestions!
changedBlood merchants also got some love. They’re now much more explicit about what they’re offering. You either take a tainted gift, or you pay the price with a sacrifice. No more pretending this is a fair deal.

Ad Iterum changes

addedThis one is a mix of combat feel improvements, early crafting groundwork, and a small but important step toward localization: The Steam page is now available in English , Spanish, and Japanese .
changedFull in-game localization itself will come later on, once all the strings stop changing every five minutes.
addedI’ve improved the visuals and added new sounds so melee and ranged attacks are easier to tell apart. When you switch to ranged mode, the game will also auto-target the closest enemy, which should make quick swaps less awkward. This was brought during alpha testing on a stream, so thanks for the suggestions!
changedBlood merchants also got some love. They’re now much more explicit about what they’re offering. You either take a tainted gift, or you pay the price with a sacrifice. No more pretending this is a fair deal.

Another alpha is out!

This one is a mix of combat feel improvements, early crafting groundwork, and a small but important step toward localization: The Steam page is now available in English, Spanish, and Japanese.

Full in-game localization itself will come later on, once all the strings stop changing every five minutes.

I’ve improved the visuals and added new sounds so melee and ranged attacks are easier to tell apart. When you switch to ranged mode, the game will also auto-target the closest enemy, which should make quick swaps less awkward. This was brought during alpha testing on a stream, so thanks for the suggestions!

Blood merchants also got some love. They’re now much more explicit about what they’re offering. You either take a tainted gift, or you pay the price with a sacrifice. No more pretending this is a fair deal.

Changelog:

# Alpha 20260108 Japanese localization for the Steam page, game will be localized later on when I have the final strings ### Enhancements - New: Improvements to ranged attack visualization. Auto-target closer enemy when switching to ranged mode. - New: Added new sounds to differentiate melee from ranged attacks - New: Disassemble gear into scraps - New: Steam page JP localization - New: Blood merchants are more explicit about the trade, you either receive a tainted gift or offer a sacrifice - New: Synthesis tab. Used for crafting, alchemy, and other transmutations. ### Bug fixes - Fix: Inventory closes again with "I" when we navigated to other tabs

Source

Steam News / 9 January 2026

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