Full notes
Full Acts of Blood update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Store
Acts of Blood changes
Thank you for playing our Demo,
Here some of adjustment that we made for the Demo build
Improve character's light & heavy attack, counter & finisher motion warping
Rebalance enemy difficulty
Fix issue where gun can still shoot when not aiming
Fix minor motion warping glitch
Fix counter button notif sometime doesn't show up
Fix demo store page menu selection bug
Fix arena mode enemy doesn't attack / spawn by destroying the unused weapons over time
Fix enemies became unresponsive to damage after a counter-interrupt
Fix player became unresponsive to damage after vaulting
Fix player can throw weapon multiple times in single action
Fix factory level collision bugs
Fix weird jog animation in fighting mode
Tweak gamepad vibration, make it less vibrate
Minor tweak arena mode wave system
Improve pickup object animation to be more responsive
Improve attack combo
Add weather volume adjustment
Add restart level option on pause menu
Add counter fail animation cooldown - now player can't spam counter button, so they have to time it perfectly
Tweak key inputs
Change crouch keyboard input to LCtrl
Change shooting gamepad input to RT
Change drop weapon input to (Hold) F / B
Some more updates will keep being added in the future.
We hope that people enjoyed playing the Demo.
Source
Changelog.gg summarizes and formats this update. How we read updates.
