Full notes
Full Abject Abyss update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Security
- UI and audio
Abject Abyss changes
Updated Demo build to 0.2.5
Made the glow-rod movement a little more dynamic. Reacts to jumping now etc.
Moved the FOV slider into display settings. I don’t know why I had it in controls.
Added a setting to turn tutorial messages off or on.
If tutorials are on, the first chase will prompt the player to run.
The monster’s footsteps are also louder in the chase.
Added a new item to the Security level as a tease.
Slightly changed inventory art for improved powercells.
Added a button to the main menu that links to the presskit.
Footsteps are now louder when landing after jumping/falling instead of sometimes being very quiet even after a long fall.
Source
Changelog.gg summarizes and formats this update. How we read updates.
